porkman, chaotic male redguardian Priest ------------------------ |....................... |......................| |......f...............+ |......@..............- |..C..................| |..................|..| |.....................| --.----------+--------- [Porkman the Aspirant] St13 Dx9 Co12 In6 Wi13 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1610 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 261 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 31 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 79% Amulet drop chance was reduced to 68% Food drop chance was reduced to 90% Monster death drops spawned with only 93% chance The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: long sword The following skill became untrainable if you tried to train it too early: spear (turn 13) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 19287) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31302 Monster spawn increase reached its maximum at turn 187309 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5774496 The monster class that cannot be genocided was troll The monster species that spawned more often: broad kobold (freq bonus 21) The monster species that spawned more often: sexymate (freq bonus 16) The monster species that spawned more often: war elf (freq bonus 18) The monster species that spawned more often: star star (freq bonus 2) The monster species that spawned more often: JUGEN (freq bonus 5) The monster species that spawned more often: bullfinch portray (freq bonus 6) The monster species that spawned more often: conscious mushroom (freq bonus 4) The monster species that spawned more often: city spirit (freq bonus 2) The monster species that spawned more often: animadversion trustability (freq bonus 2) The monster species that spawned more often: real inferno hound (freq bonus 4) The monster species that spawned more often: curased coffin (freq bonus 2) The monster species that spawned more often: disbelieving potato (freq bonus 66) The monster species that spawned more often: drone stalk (freq bonus 8) The monster species that spawned more often: quick daggermaster (freq bonus 12) The monster species that spawned more often: zork grue (freq bonus 1) The monster species that spawned more often: large harpy (freq bonus 12) The monster species that spawned more often: ogre emperor (freq bonus 12) The monster species that spawned more often: Janina's combat boot (freq bonus 3) The monster species that spawned more often: Mother (freq bonus 12) The monster species that spawned more often: gravity chicken (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster species that never randomly spawned: skoaled querulously The monster species that never randomly spawned: undead rocker The monster species that never randomly spawned: squattier sandaled The monster species that never randomly spawned: lifeful twigging upkeep The monster species that never randomly spawned: Adonai ha Aretz, Prince of Earth The monster species that never randomly spawned: stern lunette plaintively The monster species that never randomly spawned: older dog sister The monster species that never randomly spawned: giga jubjub bird The monster species that never randomly spawned: venerating hypersensitizing The monster species that never randomly spawned: blue dragonfly The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: implant of control (ember) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: wonder dagger ((null)) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: quaversal stone (gray) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 45) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 56) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 14) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 116) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 37) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 6) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 10) The RNG hath decreed that this item was generated more often: violet lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 9) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 3) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 5) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 6) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: rocket gauntlets ((null)) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was always generated cursed: heavy crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: cloak of flight (feathery cloak) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: kop cube (freq bonus 5) Trap randomization happened for 1 in 170 traps Next attribute increase check would have come at turn 631 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ceipheid, the Lord of Nightmares and Shabranigdo Your deity was Shabranigdo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1310) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of magic mapping (FUCK THE LORD OF THE FUCKUBI) scroll of healing (OUSIRI SESEGGENBARPHARGGES) scroll of mana (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) scroll of phase door (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of standard id (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) scroll of cure (NATURE PRESERVATION AND ALL THAT) * scroll of extra healing (DARONG PLEYBECK HOT Q TU RITARN HIRI) * scroll of greater mana restoration (HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK) Spellbooks spellbook of healing (freed) spellbook of sleep (white) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.