porkman, chaotic male redguardian Priest ----------- |........f| |........@| |.........- +......... |.......... |.......... |........... |........... ------------- [Porkman the Aspirant] St9 Dx15 Co11 In6 Wi12 Ch8 PriRedMalCha S4 Dlvl:1 $4 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1360 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property intrinsically: technicality Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 95% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 65% Tool drop chance was reduced to 90% The following skill was trained at half the usual rate: divination spells The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 6) The following skill became harder to train at higher skill levels: attack spells Heavy curses were more common by 44% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 106372 Monster spawn increase reached its maximum at turn 179851 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1541850 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: trapper or lurker above (freq bonus 24) The monster species that spawned more often: vedic survivorship unreclaimed (freq bonus 156) The monster species that spawned more often: swallower (freq bonus 112) The monster species that spawned more often: trephine demean (freq bonus 50) The monster species that spawned more often: appalled seagoing demarcating (freq bonus 116) The monster species that spawned more often: clomp reached (freq bonus 54) The monster species that spawned more often: australian animal (freq bonus 52) The monster species that spawned more often: shard fungus (freq bonus 52) The monster species that spawned more often: Ina's leather pump (freq bonus 87) The monster species that spawned more often: recanting kernelling (freq bonus 78) The monster species that spawned more often: gray force patch (freq bonus 56) The monster species that spawned more often: power shoggoth (freq bonus 52) The monster species that spawned more often: weretroll (freq bonus 104) The monster species that spawned more often: purple ampersand (freq bonus 52) The monster species that spawned more often: glacier fern spore (freq bonus 54) The monster species that spawned more often: gemini rickets (freq bonus 116) The monster species that spawned more often: retouching summit (freq bonus 54) The monster species that spawned more often: giant purple jellyfish (freq bonus 168) The monster species that spawned more often: frightghost (freq bonus 25) The monster species that spawned more often: Mister Garbage Houses (freq bonus 156) The monster species that spawned more often: dark spider (freq bonus 52) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 4) The monster trait that was more common: monsters with shock resistance (freq bonus 4) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 4) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 5) The monster species that never randomly spawned: minuscule mimic The monster species that never randomly spawned: gnome The monster species that never randomly spawned: riverside releaser The monster species that never randomly spawned: harm doll The monster species that never randomly spawned: lesser ent The monster species that never randomly spawned: red ogre The monster species that never randomly spawned: giant shoggoth The monster species that never randomly spawned: dream colony The monster species that never randomly spawned: happy trove The monster species that never randomly spawned: blood hook The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: tar chain ((null)) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 4) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 32) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 12) The RNG hath decreed that this item was generated more often: lightwhip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 25) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 29) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 145) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 113) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 15) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 19) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 6) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 52) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: rang call stone (gray) The RNG hath decreed that this item was always generated cursed: implant of fast repair (arcing) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: unequipping trap (freq bonus 4) Trap randomization happened for 1 in 1000 traps Next attribute increase check would have come at turn 262 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having glib combat (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Self-Polymorph The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (427) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of scare monster (OTTO PALLINE DI GELATO) scroll of healing (FINAL SOLUTION OF THE PRIEST QUESTION) scroll of mana (WEREFOO ENDLESSTRANSFORMATION) scroll of phase door (THE BUGFIX SUXXORZ TOTALLY) scroll of standard id (BITHOURARA ASOUEMARA) scroll of cure (MAKED FLOT STONE TO HURTED ENEMYTRAP) * scroll of extra healing (CHRISTINE FEMININE) * scroll of greater mana restoration (BIRD STUNT IS BETTER) Spellbooks spellbook of healing (doorstopping) spellbook of resist sleep (stapled) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.