porkman, chaotic male redguardian Priest ----------------------------- |............$..............| |@f.........................| ............................| ----------------------------- [Porkman the Aspirant] St7 Dx6 Co9 In5 Wi10 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: poison resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 50% chance Monsters only dropped their equipment with 59% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 49% Amulet drop chance was reduced to 30% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 88% Food drop chance was reduced to 60% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: healing spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 26) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 180) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 40683) Items were more likely to be generated cursed by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46560 Monster spawn increase reached its maximum at turn 189912 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2600176 The monster class that cannot be genocided was turret The monster class that was spawned more often: orc (freq bonus 6) The monster species that spawned more often: goul (freq bonus 27) The monster species that spawned more often: dwarf ruler (freq bonus 24) The monster species that spawned more often: nondescript force fungus (freq bonus 48) The monster species that spawned more often: pile of nickels (freq bonus 66) The monster species that spawned more often: nasally range flocking (freq bonus 21) The monster species that spawned more often: stonebiter mage (freq bonus 64) The monster species that spawned more often: stalking bulette (freq bonus 24) The monster species that spawned more often: snowothere (freq bonus 24) The monster species that spawned more often: Lucifer (freq bonus 8) The monster species that spawned more often: nexus mushroom (freq bonus 20) The monster species that spawned more often: malady kathy monopolizer ritualization (freq bonus 8) The monster species that spawned more often: assaulting burlap (freq bonus 32) The monster species that spawned more often: pink femmy (freq bonus 30) The monster species that spawned more often: devitalized cricking (freq bonus 36) The monster species that spawned more often: felid (freq bonus 22) The monster species that spawned more often: outstanding pericynthion braining bondsmen (freq bonus 20) The monster species that spawned more often: ravenous cube (freq bonus 24) The monster species that spawned more often: force swamp kobold (freq bonus 48) The monster species that spawned more often: decapitate antony (freq bonus 27) The monster species that spawned more often: commiseratively valuating alloyed (freq bonus 18) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4) The monster trait that was more common: monsters that count as mind flayers (freq bonus 8) The monster trait that was more common: monsters that love to collect gold (freq bonus 4) The monster species that never randomly spawned: zombified ape The monster species that never randomly spawned: shot hegemonical The monster species that never randomly spawned: sludge shoggoth The monster species that never randomly spawned: faded face The monster species that never randomly spawned: forgetful gremlin The monster species that never randomly spawned: Windows(R) 98 The monster species that never randomly spawned: gratingly crunching The monster species that never randomly spawned: laten colony The monster species that never randomly spawned: cruiser captive The monster species that never randomly spawned: shortener The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: jumping (fantastic) The RNG hath decreed that this item was never generated: keep satiation (useful) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: spirit axe ((null)) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: particle cannon (commanded) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: urine (MIRAS PRICES ARE TOO EXPENSIVE, freq bonus 6) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 17) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 13) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 45) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 5) The RNG hath decreed that this item was generated more often: nether (GALADRIEL YOU ARE INSANE, freq bonus 8) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 11) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 45) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: sexplay whip ((null)) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: insanity (brexit) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: athame ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this trap was always invisible: elm street trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 2) Trap randomization happened for 1 in 270 traps Trap difficulty was increased by 95 Next attribute increase check would have come at turn 420 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Khepri, Vishvakarman and Tepeu Your deity was Tepeu The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (324) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of punishment (TDTTOSTBDTECONWIALACI) scroll of healing (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of mana (ZROLYNE KUZROH) scroll of phase door (QUARACTAR) scroll of standard id (I THINK THE WAND BALANCE PATCH SUXXORZ) scroll of cure (IK WIL JE SNIPER GEWEER MET MUNITIE) * scroll of extra healing (GET SLEX TODAY) * scroll of greater mana restoration (SCHLAE FEL BUE SCHEL FLUE GEL) Spellbooks spellbook of healing (tender) spellbook of knock (scrambled) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.