porkman, chaotic male redguardian Priest ------------- |...........| |......d.@..| |`.....[....| |...........| |`..........| |...........| ------------- ! [Porkman the Aspirant] St10 Dx8 Co6 In4 Wi14 Ch5 PriRedMalCha S10 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T9 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) You see here an uncursed pair of walking shoes {4}. The little dog eats an uncursed tripe ration {0}. p - a cursed finalized scroll labeled TEKMAKMAYACON {0}. What do you want to read? [h-p or ?*] As you read the scroll, it disappears. Your nose tingles and you smell something. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 33% chance Amulet drop chance was reduced to 80% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 61% Tool drop chance was reduced to 81% Food drop chance was reduced to 84% Monster death drops spawned with only 91% chance The following skill was limited to skilled proficiency: general combat The following skill became untrainable if you tried to train it too early: missile weapons (turn 31) The following skill became untrainable if you tried to train it too early: sexy flats (turn 143) The following skill became untrainable after a while: firearms (turn 33037) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43591 Monster spawn increase reached its maximum at turn 210811 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3606080 The monster class that cannot be genocided was sea monster The monster species that spawned more often: unsicoyote (freq bonus 2) The monster species that spawned more often: krishna sudsing relique tucked untidiest presumptuously (freq bonus 4) The monster species that spawned more often: training boomer (freq bonus 4) The monster species that spawned more often: great blood dragon (freq bonus 12) The monster species that spawned more often: std foocubus (freq bonus 2) The monster species that spawned more often: butt farter (freq bonus 8) The monster species that spawned more often: prelatic chaptering (freq bonus 1) The monster species that spawned more often: sickly warrior (freq bonus 24) The monster species that spawned more often: water troll (freq bonus 4) The monster species that spawned more often: carnivorous gel (freq bonus 24) The monster species that spawned more often: eventuate podium rhodesian (freq bonus 36) The monster species that spawned more often: vivid boomer (freq bonus 6) The monster species that spawned more often: kill orc (freq bonus 3) The monster species that spawned more often: xenocryst clamper (freq bonus 2) The monster species that spawned more often: young magic dragon (freq bonus 6) The monster species that spawned more often: coolish anaesthetist protest (freq bonus 12) The monster species that spawned more often: rebilling cobby dacha (freq bonus 12) The monster species that spawned more often: deep draconian (freq bonus 2) The monster species that spawned more often: brown pudding (freq bonus 18) The monster species that spawned more often: champ icily (freq bonus 6) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 4) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster species that never randomly spawned: royal assassin The monster species that never randomly spawned: rubying swansdown The monster species that never randomly spawned: shipment heroically dace reprogrammed unenforced The monster species that never randomly spawned: carrion creeper The monster species that never randomly spawned: weedle The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: adult gentleman The monster species that never randomly spawned: techno light The monster species that never randomly spawned: Firingnir The monster species that never randomly spawned: skeleton sentai The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: quaversal stone (gray) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 17) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 5) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 14) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 10) The RNG hath decreed that this item was generated more often: lightwhip ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 10) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 8) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 17) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 2) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: full lead suit ((null)) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: gravation stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 4) The spell school whose books are more common was healing spells (freq bonus 9) Trap randomization happened for 1 in 603 traps Next attribute increase check would have come at turn 1731 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) Your chance to block was 21% You had 1502 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was the black web The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (235) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of lava (CHOP CAN BREAKED THE BARRIER) scroll of healing (ITS NEITHER YANNY NOR LAUREL ITS COVFEFE) scroll of mana (THIS SLING IS RETARDED) scroll of phase door (TOIL AND TROUBLE) scroll of standard id (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of cure (CROWDED OF BODY IN FLUFFY WATAGE) * scroll of extra healing (STRC PRST SKRZ KRK) * scroll of greater mana restoration (ABSOLUTELY 0 CHANCE) scroll of food detection (TEKMAKMAYACON) Spellbooks spellbook of healing (punching) spellbook of sleep (clack-clack) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.