porkman, chaotic male redguardian Priest ... .@. f.. [Porkman the Aspirant] St11 Dx6 Co11 In5 Wi14 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 28 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 92% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 96% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: mace The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: hammer The following skill became harder to train at higher skill levels: form I (Shii-Cho) Heavy curses were more common by 41% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30242 Monster spawn increase reached its maximum at turn 379622 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1675108 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: mattedly ohed (freq bonus 18) The monster species that spawned more often: small orangutan (freq bonus 24) The monster species that spawned more often: unprovable receipting (freq bonus 18) The monster species that spawned more often: sweatbox sequestered kidvid (freq bonus 18) The monster species that spawned more often: sidetracked wheeled (freq bonus 42) The monster species that spawned more often: giant fire bat (freq bonus 12) The monster species that spawned more often: helcungol (freq bonus 48) The monster species that spawned more often: mirror spore (freq bonus 360) The monster species that spawned more often: amorphous growth (freq bonus 24) The monster species that spawned more often: colocate seemlier (freq bonus 18) The monster species that spawned more often: morgrue (freq bonus 8) The monster species that spawned more often: bionic naga hatchling (freq bonus 6) The monster species that spawned more often: Malkantet (freq bonus 16) The monster species that spawned more often: very random monster (freq bonus 8) The monster species that spawned more often: irresistible mushroom (freq bonus 8) The monster species that spawned more often: murdatrice (freq bonus 8) The monster species that spawned more often: denationalizing absurdly (freq bonus 18) The monster species that spawned more often: iodizing pip (freq bonus 12) The monster species that spawned more often: vexedly proffer (freq bonus 6) The monster species that spawned more often: hantarget mimic (freq bonus 30) The monster trait that was more common: monsters that can see invisible (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 4) The monster species that never randomly spawned: cuirassing examiner The monster species that never randomly spawned: legalized chemically friar The monster species that never randomly spawned: cycle of life The monster species that never randomly spawned: parasitic mind flayer The monster species that never randomly spawned: freewheeling foldage The monster species that never randomly spawned: nine-headed hydra The monster species that never randomly spawned: wood elf hunter The monster species that never randomly spawned: hell stone The monster species that never randomly spawned: Heavenly Destroyer The monster species that never randomly spawned: foggy truculent The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: amulet of sanity treble (tremolo) The RNG hath decreed that this item was never generated: cancel dragon scale mail ((null)) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 12) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 14) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: kalashnikov ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 94) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 4) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 9) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 9) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 89) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 68) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 97) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: energy sap ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: eater trap (freq bonus 5) Trap randomization happened for 1 in 370 traps Next attribute increase check would have come at turn 930 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having petrification resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Anu, Ishtar and Anshar Your deity was Anshar The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (296) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 54% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of enchant weapon (ZRUTYHACK) scroll of healing (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of mana (WAND BALANCE PATCH MY ASS) scroll of phase door (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of standard id (FAUST HERR DER DIE) scroll of cure (CHALCHAK CHALKOUM CHIAM CHARCHROUM) * scroll of extra healing (THERTHENITHOR DYAGOTHERE THERTHENITHOR SYAPOTHEREUO KODOCHOR) * scroll of greater mana restoration (DIBING TO ATTACK NEXT) Spellbooks spellbook of healing (pageless) spellbook of detect monsters (heavenly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.