porkman, chaotic male redguardian Priest ----.---- |.....$.| |.f...... +@......| --------- [Porkman the Aspirant] St8 Dx11 Co8 In4 Wi12 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: scent view You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 52% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 18% Weapon drop chance was reduced to 98% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: general combat The following skill was limited to expert proficiency: shuriken Heavy curses were more common by 63% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 44856 Monster spawn increase reached its maximum at turn 145527 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2109666 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: drow sharpshooter (freq bonus 24) The monster species that spawned more often: full-skinny prostitute (freq bonus 16) The monster species that spawned more often: steamered networked (freq bonus 30) The monster species that spawned more often: force hezrou (freq bonus 4) The monster species that spawned more often: non-grind hulk (freq bonus 14) The monster species that spawned more often: divert bat (freq bonus 16) The monster species that spawned more often: malign melanoma (freq bonus 4) The monster species that spawned more often: night-drake (freq bonus 8) The monster species that spawned more often: tremble monster (freq bonus 12) The monster species that spawned more often: clap monster (freq bonus 48) The monster species that spawned more often: strawhat ooh (freq bonus 5) The monster species that spawned more often: animated golden statue (freq bonus 12) The monster species that spawned more often: communicably despoilment (freq bonus 12) The monster species that spawned more often: chukh golem (freq bonus 48) The monster species that spawned more often: varied centaur (freq bonus 12) The monster species that spawned more often: occasional jelly (freq bonus 3) The monster species that spawned more often: sand maggot (freq bonus 180) The monster species that spawned more often: kobold load (freq bonus 12) The monster species that spawned more often: r cleaner (freq bonus 21) The monster species that spawned more often: low snotling (freq bonus 9) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 12) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster species that never randomly spawned: evasive heavy weapon dude The monster species that never randomly spawned: asterios The monster species that never randomly spawned: petty rattlesnake The monster species that never randomly spawned: crappy growth The monster species that never randomly spawned: hobbit priest The monster species that never randomly spawned: Michaela The monster species that never randomly spawned: gelugon The monster species that never randomly spawned: wouwou aggressor The monster species that never randomly spawned: cook islander The monster species that never randomly spawned: navy warp fungus The RNG hath decreed that this item was never generated: cloth chain ((null)) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: implant of daring (felicitous) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 7) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 25) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 206) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 9) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 4) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 71) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 11) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 5) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 14) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 8) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 8) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: white spell trap The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 1) Trap randomization happened for 1 in 19 traps Next attribute increase check would have come at turn 472 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Gaming PC, Sony PlayStation and XBox 360 Your deity was XBox 360 The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1467) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of teleportation (WILHELMINE TAKESHI) scroll of healing (POKE MONGO) scroll of mana (NONEXEMPT CONUNDRUM) scroll of phase door (RITSCHRATSCHRITSCHRATSCH) scroll of standard id (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of cure (SPORKHACK ASCENSION) * scroll of extra healing (TUFFA YUF) * scroll of greater mana restoration (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) Spellbooks spellbook of healing (shrill) spellbook of light (far away) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.