porkman, chaotic male redguardian Priest ---+--------------------------- |.............................| |.............................| |.....................f@......| |.............................| ------------------------------- [Porkman the Aspirant] St10 Dx9 Co8 In9 Wi13 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1290 T44 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Your small shield blocks the grounded parrot's attack. The kitten misses the grounded parrot. (2x) The kitten bites the grounded parrot. The grounded parrot is killed! The kitten eats an uncursed grounded parrot corpse {40}. What do you want to drink? [de or ?*.] Ulch - the water was radioactive! The fountain dries up! What do you want to drink? [de or ?*] That is a silly thing to drink. # Really quit? WARNING: this will erase your game permanently! [yes/no]? You displaced your kitten. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: slow digestion You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 358 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 36 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 31% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 96% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 74% Implant drop chance was reduced to 75% Weapon drop chance was reduced to 91% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: squeaking The following skill was limited to skilled proficiency: squeaking The following skill became untrainable if you tried to train it too early: martial arts (turn 638) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 48334 Monster spawn increase reached its maximum at turn 89189 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 351300 The monster class that cannot be genocided was dog or other canine Today, this monster class was always generated invisible: apelike creature The monster species that spawned more often: dbl claw hulk (freq bonus 6) The monster species that spawned more often: drowning soul (freq bonus 6) The monster species that spawned more often: stygian doll shaman (freq bonus 6) The monster species that spawned more often: freezer nymph (freq bonus 10) The monster species that spawned more often: override evictee save drugging nontaxable (freq bonus 10) The monster species that spawned more often: werenaga (freq bonus 1) The monster species that spawned more often: Nicole's block-heeled combat boot (freq bonus 7) The monster species that spawned more often: nilbog (freq bonus 15) The monster species that spawned more often: purulence rejudging (freq bonus 4) The monster species that spawned more often: phororachus (freq bonus 10) The monster species that spawned more often: drawdown eurasia (freq bonus 2) The monster species that spawned more often: old red dragon (freq bonus 2) The monster species that spawned more often: ill stalk (freq bonus 15) The monster species that spawned more often: stingel rat (freq bonus 18) The monster species that spawned more often: hunger turret (freq bonus 2) The monster species that spawned more often: minor ogre (freq bonus 3) The monster species that spawned more often: double-hand lich (freq bonus 18) The monster species that spawned more often: captain shark (freq bonus 12) The monster species that spawned more often: bitey ant (freq bonus 6) The monster species that spawned more often: scenticloudy (freq bonus 8) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 4) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 8) The monster species that never randomly spawned: undead warrior The monster species that never randomly spawned: deviant gargoyle The monster species that never randomly spawned: ultraviolet light The monster species that never randomly spawned: skeletal hound The monster species that never randomly spawned: patent pretext The monster species that never randomly spawned: special colony The monster species that never randomly spawned: toileted illicitly The monster species that never randomly spawned: phantom boomer The monster species that never randomly spawned: pseudoclassical intermix The monster species that never randomly spawned: great hulk The RNG hath decreed that this item was never generated: grassland (deitificial) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: ancient shield ((null)) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: attune magic (chthonic) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 20) The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 20) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 8) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 48) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 7) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 11) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 11) The RNG hath decreed that this item was generated more often: pokelie stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 51) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: sling ammo (gray) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: lead nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) The spell school whose books are more common was divination spells (freq bonus 19) Trap randomization happened for 1 in 676 traps Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 2 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were suffering from very slight contamination. (5) You were prevented from having dimmopathy (0) Your chance to block was 21% You had 1400 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the gnome with the wand of death, paxed and the DevTeam Your deity was the DevTeam The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (391) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of scare monster (HOPEFULLY THE INVENTOR OF STICKY KEYS WILL DIE PAINFULLY) scroll of healing (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of mana (SAVE YOUR NIGHT DO) scroll of phase door (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of standard id (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) scroll of cure (CHRISTINE FEMININE) * scroll of extra healing (STATUS DISAPER WHEN RAIN) * scroll of greater mana restoration (NETHACK 360 APPEARED IN DECEMBER 2015) Spellbooks spellbook of healing (turquoise) spellbook of force bolt (withered) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 5 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,