porkman, chaotic male redguardian Priest ---------- ..}@f}}}.| |.....}..+ .......}}| -.-.--+--- [Porkman the Aspirant] St15 Dx8 Co9 In12 Wi12 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1620 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 26 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 93% Food drop chance was reduced to 94% Monster death drops spawned with only 82% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: riding The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 42318) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59152 Monster spawn increase reached its maximum at turn 223060 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3448025 The monster class that cannot be genocided was lizard The monster class that was spawned more often: fungus or mold (freq bonus 3) The monster species that spawned more often: cryptography vesicle (freq bonus 48) The monster species that spawned more often: plague elemental (freq bonus 8) The monster species that spawned more often: timid moose (freq bonus 10) The monster species that spawned more often: coarser buffeting fluoridated (freq bonus 60) The monster species that spawned more often: swain lunier (freq bonus 12) The monster species that spawned more often: Lilly (freq bonus 30) The monster species that spawned more often: annulet inebriant (freq bonus 6) The monster species that spawned more often: me beast (freq bonus 10) The monster species that spawned more often: ball of light (freq bonus 18) The monster species that spawned more often: trisect liberationist (freq bonus 10) The monster species that spawned more often: rogering usage insole riverside mailer dune (freq bonus 12) The monster species that spawned more often: psycho kitten (freq bonus 8) The monster species that spawned more often: bunny ghoul (freq bonus 18) The monster species that spawned more often: giant stone crusher (freq bonus 27) The monster species that spawned more often: mound hound (freq bonus 10) The monster species that spawned more often: ghostly lich (freq bonus 15) The monster species that spawned more often: baby sea dragon (freq bonus 12) The monster species that spawned more often: gunwierdo (freq bonus 16) The monster species that spawned more often: reaccredited recalled duplicity yep (freq bonus 30) The monster species that spawned more often: proficiency unaccountable macadam (freq bonus 20) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 12) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4) The monster species that never randomly spawned: static charge The monster species that never randomly spawned: stygian doll shaman The monster species that never randomly spawned: story bateaux The monster species that never randomly spawned: small door mimic The monster species that never randomly spawned: sexagenarian bray The monster species that never randomly spawned: campaigned toed prerecording The monster species that never randomly spawned: swearing whiny assumptive The monster species that never randomly spawned: arcane butcher shaman The monster species that never randomly spawned: blood boss The monster species that never randomly spawned: awakening furl The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: antishadow shield (black shield) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 7) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 20) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 9) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 31) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: diving (CLAM DIVING) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this trap was always invisible: permacurse trap The RNG hath decreed that this trap was generated more often: level beamer (freq bonus 1) The spell school whose books are more common was enchantment spells (freq bonus 5) Trap randomization happened for 1 in 975 traps Next attribute increase check would have come at turn 212 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stun resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Biron, Tieg and the Mist Your deity was the Mist The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (240) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of identify (LARIEN TELPHONEYA) scroll of healing (SORRY NISI) scroll of mana (BEGONE THOT) scroll of phase door (BELLA RAGAZZA FASCIU) scroll of standard id (SHENME SHIHOU TENGTONG FABU) scroll of cure (TROJAN DROPPER NSIS CAN FUCK OFF) * scroll of extra healing (TOO FEKKING GOOD) * scroll of greater mana restoration (WAMUU) Spellbooks spellbook of healing (leather) spellbook of detect food (apocryphic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.