porkman, chaotic male redguardian Priest ---------------- |..............| |..............| |..............| d@.......l.....| |..............| |......$........ ---------------- [Porkman the Aspirant] St11 Dx7 Co9 In5 Wi10 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1350 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property intrinsically: stunnopathy Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 156 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 9% Wand drop chance was reduced to 65% Armor drop chance was reduced to 99% Tool drop chance was reduced to 85% Food drop chance was reduced to 99% Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: bow The following skill was limited to basic proficiency: matter spells The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 43602) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 90216 Monster spawn increase reached its maximum at turn 400752 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1788701 The monster class that cannot be genocided was worm The monster species that spawned more often: Rough Teresa (freq bonus 32) The monster species that spawned more often: aquatic golem (freq bonus 2) The monster species that spawned more often: inimitably enrolled peroxiding (freq bonus 4) The monster species that spawned more often: para turret (freq bonus 6) The monster species that spawned more often: storm rider (freq bonus 2) The monster species that spawned more often: condor (freq bonus 12) The monster species that spawned more often: camo rubber (freq bonus 10) The monster species that spawned more often: maidenhair carted (freq bonus 24) The monster species that spawned more often: withhold triarchy (freq bonus 4) The monster species that spawned more often: tormenter pooch (freq bonus 4) The monster species that spawned more often: devitalized cricking (freq bonus 4) The monster species that spawned more often: shellacked mangiest (freq bonus 2) The monster species that spawned more often: digger devil (freq bonus 9) The monster species that spawned more often: combined obligated (freq bonus 8) The monster species that spawned more often: disembarkation playwright (freq bonus 12) The monster species that spawned more often: hereby westinghouse (freq bonus 12) The monster species that spawned more often: prearranging acetaminophen (freq bonus 6) The monster species that spawned more often: perique pedagogue (freq bonus 6) The monster species that spawned more often: mister burner (freq bonus 4) The monster species that spawned more often: turbo club racquet (freq bonus 6) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 2) The monster species that never randomly spawned: bathing cap wearer The monster species that never randomly spawned: white mushroom The monster species that never randomly spawned: poison prince The monster species that never randomly spawned: smg pudding The monster species that never randomly spawned: canna rennet The monster species that never randomly spawned: ghostly lich The monster species that never randomly spawned: Hanh's block-heeled sandal The monster species that never randomly spawned: pointate growth The monster species that never randomly spawned: minor angel The monster species that never randomly spawned: android The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: amulet of waking (awake) The RNG hath decreed that this item was generated more often: ether whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: heavy long sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 28) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 114) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 13) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 18) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 161) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 4) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 7) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of heavy lubrication (not so brave, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 4) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: changing directive stone (gray) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: cloak of scent (shadow cloak) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this trap was always invisible: appearance shuffling trap The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 22) Trap randomization happened for 1 in 418 traps Next attribute increase check would have come at turn 691 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having double attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was the Satan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (589) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of confuse monster (HIGH RATE LOWER VOLTAGE IS LOW) scroll of healing (SURPRISE INSIDE) scroll of mana (DLOEAU) scroll of phase door (THERE IS NO POSTGAME AFTER YOU KILLED BAAL IN HELL) scroll of standard id (THE CALLING DOES NOT DECREASE) scroll of cure (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) * scroll of extra healing (OYII) * scroll of greater mana restoration (PRECIOUS BODILY FLUIDS) Spellbooks spellbook of healing (luxurious) spellbook of wizard lock (forgotten) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.