porkman, chaotic male redguardian Priest ---.------------- |....$...|......| |..@............| |..f............| |...............| -...............| |...............| |...............| --------.-------- [Porkman the Aspirant] St4 Dx17 Co8 In4 Wi15 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC-1 MC0 Mov12 Sn0 Xp1/0 Wt40/940 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 267 Tool identification only worked 5 times out of 18 Amulet drop chance was reduced to 28% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: missile weapons The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: club (turn 2622) The following skill became untrainable after a while: matter spells (turn 52506) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89399 Monster spawn increase reached its maximum at turn 175927 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1255450 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: fife wort (freq bonus 6) The monster species that spawned more often: passer exhilarate (freq bonus 6) The monster species that spawned more often: rolling eye (freq bonus 4) The monster species that spawned more often: eloueliti (freq bonus 2) The monster species that spawned more often: condensate subteen (freq bonus 3) The monster species that spawned more often: jennifer berserker (freq bonus 16) The monster species that spawned more often: lame horse (freq bonus 4) The monster species that spawned more often: leprechaun wizard master (freq bonus 20) The monster species that spawned more often: howling spirit (freq bonus 8) The monster species that spawned more often: vengedemon (freq bonus 12) The monster species that spawned more often: complexioned feist haltering minerva decapitate (freq bonus 10) The monster species that spawned more often: lerd kraken (freq bonus 14) The monster species that spawned more often: cursed warp patch (freq bonus 9) The monster species that spawned more often: shoemaker (freq bonus 8) The monster species that spawned more often: national turret (freq bonus 1) The monster species that spawned more often: snore stalk (freq bonus 2) The monster species that spawned more often: tight giant (freq bonus 8) The monster species that spawned more often: alligator king (freq bonus 6) The monster species that spawned more often: lactoprotein ingrown acutely (freq bonus 18) The monster species that spawned more often: hypnotic xorn (freq bonus 4) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 6) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 6) The monster species that never randomly spawned: crabbily catechumen The monster species that never randomly spawned: off-chart ghost The monster species that never randomly spawned: duck warrior The monster species that never randomly spawned: embezzlement nolo weiner The monster species that never randomly spawned: Officer Kommissioner The monster species that never randomly spawned: fro The monster species that never randomly spawned: Aratchon The monster species that never randomly spawned: hold scruff The monster species that never randomly spawned: small kappa The monster species that never randomly spawned: party patch The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: prostitute shoe ((null)) The RNG hath decreed that this item was never generated: implant of redemption (shrewd) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: liquid ball ((null)) The RNG hath decreed that this item was never generated: shadowblade ((null)) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: heavy brick ball ((null)) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 26) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 6) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 7) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 6) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 17) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 18) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 27) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 6) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 5) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 5) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 11) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 6) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 61) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 45) The RNG hath decreed that this item was always generated cursed: nether (GALADRIEL YOU ARE INSANE) The RNG hath decreed that this item was always generated cursed: implant of tsunami (perpetual) The RNG hath decreed that this item was always generated cursed: heavy chain ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: delight helmet (thinking helmet) The RNG hath decreed that this item was always generated cursed: statcrease stone (gray) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 8) Trap randomization happened for 1 in 853 traps Next attribute increase check would have come at turn 154 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having regeneration (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dahlver-Nar, Orthos and Simurgh Your deity was Simurgh The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (893) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 40% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of create monster (ATTACK BY MOVING FAST) scroll of healing (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) scroll of mana (STUFF WEIGH WAY TOO MUCH) scroll of phase door (CAN SEE WHAT ITEM) scroll of standard id (ELL HUROZUNTEL WHOTISPECI) scroll of cure (ALL TEAM ELFS IS MORE POWER IN SUNNY) * scroll of extra healing (GREEN POISON GROTTO) * scroll of greater mana restoration (I DONT UNDERSTAND RUSSIAN) Spellbooks spellbook of healing (distant) spellbook of detect monsters (cryptic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.