porkman, chaotic male redguardian Priest ---------- ........| |........| |........| |........| +........| |@.......| ..f......| ---------- [Porkman the Aspirant] St8 Dx8 Co9 In5 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1200 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: infravision Scroll identification only worked 100 times out of 345 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 62% Armor drop chance was reduced to 98% Food drop chance was reduced to 89% Monster death drops spawned with only 85% chance The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: sling The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 19423) The following skill became harder to train at higher skill levels: memorization Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 65260 Monster spawn increase reached its maximum at turn 167932 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5191844 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: tank golem (freq bonus 4) The monster species that spawned more often: nose (freq bonus 30) The monster species that spawned more often: hellblade (freq bonus 2) The monster species that spawned more often: edgy colony (freq bonus 6) The monster species that spawned more often: ice statue (freq bonus 4) The monster species that spawned more often: minor angel (freq bonus 4) The monster species that spawned more often: prithewer (freq bonus 12) The monster species that spawned more often: sst beam (freq bonus 6) The monster species that spawned more often: yellow wort (freq bonus 4) The monster species that spawned more often: corneal wakener (freq bonus 4) The monster species that spawned more often: glopping prefixing garbanzo (freq bonus 8) The monster species that spawned more often: vampiric warp patch (freq bonus 9) The monster species that spawned more often: carthaginian teacher (freq bonus 6) The monster species that spawned more often: werespider (freq bonus 12) The monster species that spawned more often: trailing mozambique sniffily (freq bonus 16) The monster species that spawned more often: pointate growth (freq bonus 3) The monster species that spawned more often: winged fish (freq bonus 8) The monster species that spawned more often: carthaginian (freq bonus 3) The monster species that spawned more often: uncertain vortex (freq bonus 4) The monster species that spawned more often: motherfucker glass golem (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 3) The monster trait that was more common: monsters that want to arrest the player (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 4) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster species that never randomly spawned: purple nine The monster species that never randomly spawned: big spider The monster species that never randomly spawned: sticky mushroom The monster species that never randomly spawned: prowling dead potato The monster species that never randomly spawned: bright white wort The monster species that never randomly spawned: small rust monster The monster species that never randomly spawned: gleaming draconian The monster species that never randomly spawned: errand boy The monster species that never randomly spawned: Anastasia's high heel The monster species that never randomly spawned: kuker The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was never generated: implant of waste (furious) The RNG hath decreed that this item was never generated: amulet of vulnerability (eating) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cancel dragon scale shield (cancel dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 37) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 6) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 19) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 11) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 2) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 3) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this trap was always invisible: levitation trap The RNG hath decreed that this trap was generated more often: lasting amnesia trap (freq bonus 5) The spell school whose books are more common was divination spells (freq bonus 16) Trap randomization happened for 1 in 734 traps Next attribute increase check would have come at turn 520 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Wernher von Braun The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of healing (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) scroll of mana (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of phase door (DEVIENEX COER) scroll of standard id (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of cure (CUTME) * scroll of extra healing (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) * scroll of greater mana restoration (LOGUNO JIVYA EVILYVON) Spellbooks spellbook of healing (priestly) spellbook of wizard lock (light blue) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.