porkman, chaotic male redguardian Priest ------- |..@..| |..f..| .$....| |..../| |.....| |.....| |.....| |..?..| ----|-- [Porkman the Aspirant] St6 Dx5 Co6 In6 Wi14 Ch10 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/960 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 42 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 72% chance Ring drop chance was reduced to 80% Wand drop chance was reduced to 96% Armor drop chance was reduced to 92% Food drop chance was reduced to 86% Monster death drops spawned with only 90% chance The following skill was trained at one fifth the usual rate: matter spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 574) The following skill became untrainable after a while: whip (turn 48265) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 36813) The following skill became harder to train at higher skill levels: shuriken Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 115365 Monster spawn increase reached its maximum at turn 269409 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 12494604 The monster class that cannot be genocided was troll The monster class that was spawned more often: cockatrice (freq bonus 12) The monster species that spawned more often: zeroing parleyer (freq bonus 15) The monster species that spawned more often: enfolded estranged (freq bonus 45) The monster species that spawned more often: blue eyeteer (freq bonus 26) The monster species that spawned more often: limbier blousier (freq bonus 56) The monster species that spawned more often: Howl the Wizard (freq bonus 56) The monster species that spawned more often: misse misse (freq bonus 28) The monster species that spawned more often: misemployment rooking (freq bonus 30) The monster species that spawned more often: gorgon fly (freq bonus 96) The monster species that spawned more often: yellow force patch (freq bonus 14) The monster species that spawned more often: operated hc child (freq bonus 68) The monster species that spawned more often: opal warp fungus (freq bonus 30) The monster species that spawned more often: the forever train (freq bonus 42) The monster species that spawned more often: werexan (freq bonus 45) The monster species that spawned more often: dark figure (freq bonus 36) The monster species that spawned more often: nether stalk (freq bonus 14) The monster species that spawned more often: fussily sensorimotor sublunar (freq bonus 84) The monster species that spawned more often: snore wort (freq bonus 42) The monster species that spawned more often: hobbit beller (freq bonus 90) The monster species that spawned more often: old shimmering dragon (freq bonus 26) The monster species that spawned more often: pile of spiller coins (freq bonus 16) The monster trait that was more common: monsters that count as giant (freq bonus 8) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster species that never randomly spawned: obverting slipping The monster species that never randomly spawned: blood stone The monster species that never randomly spawned: bury saucebox The monster species that never randomly spawned: bassly soggily The monster species that never randomly spawned: prime cursed turret The monster species that never randomly spawned: decayed stalk The monster species that never randomly spawned: magic-colored spore The monster species that never randomly spawned: gug giant The monster species that never randomly spawned: black oak The monster species that never randomly spawned: tschi vortex The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: destruction stone (gray) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 378) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 16) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 35) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 11) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 4) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 13) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 2) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 2) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: implant of big ol (torched) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: giant scythe ((null)) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this trap was always invisible: undressing trap The RNG hath decreed that this trap was generated more often: spreading trap (freq bonus 6) Trap randomization happened for 1 in 363 traps Next attribute increase check would have come at turn 635 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (264) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of genocide (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of healing (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of mana (I AM NOOB) scroll of phase door (RUN DONTDIE HITUNDERSCORE) scroll of standard id (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of cure (PRECIOUS BODILY FLUIDS) * scroll of extra healing (RESURRECTION) * scroll of greater mana restoration (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) Spellbooks spellbook of healing (white-listed) spellbook of light (encased) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.