porkman, chaotic male redguardian Priest --.-------- |.........| |.....f...| |.....@...| ---+------- [Porkman the Aspirant] St6 Dx7 Co10 In7 Wi14 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1170 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: half physical damage Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 89% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 66% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 93% Tool drop chance was reduced to 90% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: shield The following skill was trained at half the usual rate: protection spells The following skill was limited to basic proficiency: protection spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: dagger (turn 37) The following skill became untrainable after a while: pick-axe (turn 45739) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46168 Monster spawn increase reached its maximum at turn 150047 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1310400 The monster class that cannot be genocided was leprechaun The monster species that spawned more often: xyloid waltz (freq bonus 2) The monster species that spawned more often: werekobold (freq bonus 3) The monster species that spawned more often: metallic green centipede (freq bonus 12) The monster species that spawned more often: Officer Kleever (freq bonus 2) The monster species that spawned more often: damselfly representor (freq bonus 32) The monster species that spawned more often: pulse beam (freq bonus 8) The monster species that spawned more often: knapsack lamb (freq bonus 4) The monster species that spawned more often: weapon trapper (freq bonus 1) The monster species that spawned more often: Patricia (freq bonus 4) The monster species that spawned more often: psychic force patch (freq bonus 40) The monster species that spawned more often: frogman leader (freq bonus 4) The monster species that spawned more often: sun drake (freq bonus 48) The monster species that spawned more often: caliphate brokenhearted (freq bonus 2) The monster species that spawned more often: leprelich (freq bonus 6) The monster species that spawned more often: red missingno (freq bonus 4) The monster species that spawned more often: freemason spearlord (freq bonus 54) The monster species that spawned more often: stinking ghoul (freq bonus 4) The monster species that spawned more often: firebrate spore (freq bonus 2) The monster species that spawned more often: widening pettishly (freq bonus 4) The monster species that spawned more often: kangaroo (freq bonus 4) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 4) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster species that never randomly spawned: nature's wrath The monster species that never randomly spawned: storming examinee The monster species that never randomly spawned: banting conversationalist The monster species that never randomly spawned: wedge beauty The monster species that never randomly spawned: tracheotomize sunburnt The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: reflectorfish The monster species that never randomly spawned: Ann Kathrin's girl shoe The monster species that never randomly spawned: Aylin The monster species that never randomly spawned: black femmy The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: nerve poison (multispell) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: bright cyan beauties (plof heels) The RNG hath decreed that this item was never generated: pet syringe (dental) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 18) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 9) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 11) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 3) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 128) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 3) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 55) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 9) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: fluctuating speed stone (gray) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this trap was always invisible: fallout trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 9) Trap randomization happened for 1 in 623 traps Next attribute increase check would have come at turn 979 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having discount action (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of stth, Adeon and mrivan Your deity was mrivan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (434) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of mass murder (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) scroll of healing (KLOCK DOCK KAPOW) scroll of mana (I R TEH UBER PWNZ0R) scroll of phase door (FORAGAN MISROCH TULEVEI) scroll of standard id (NERVE HEAD MAP UPPER NOSE) scroll of cure (NERVE KILLING IT) * scroll of extra healing (SUDO ROOT) * scroll of greater mana restoration (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) Spellbooks spellbook of healing (perceptive) spellbook of resist sleep (psionic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.