porkman, chaotic male redguardian Priest ------ |.<@&| |..f&| ------ [Porkman the Aspirant] St6 Dx7 Co11 In5 Wi12 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP-8(28) Pw19(19) AC11 MC0 Mov12 Sn0 Xp1/0 Wt0/1000 T14 Latest messages [-1 -> 16] What do you want to drink? [d or ?*.] An angry demon climbs out of the fountain... The Grim Reaper hits you! You return to redguardian form! [-21 -> 15] The Grim Reaper reaches out with its deadly touch. Lucky for you, it didn't work! What do you want to drink? [d or ?*.] This tepid water is tasteless. The Grim Reaper hits you! [-11 -> 4] Warning: HP low! The Grim Reaper reaches out with its deadly touch. Lucky for you, it didn't work! What do you want to drink? [d or ?*.] An angry demon climbs out of the fountain... The fountain dries up! The Grim Reaper hits you! You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 45 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 109 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 66% Tool drop chance was reduced to 74% Food drop chance was reduced to 97% Monster death drops spawned with only 93% chance The following skill could not be trained at all: form III (Soresu) The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable after a while: symbiosis (turn 37940) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 18910) The following skill became harder to train at higher skill levels: shield Heavy curses were more common by 1% Items were more likely to be generated cursed by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56390 Monster spawn increase reached its maximum at turn 157415 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1986792 The monster class that cannot be genocided was centaur The monster species that spawned more often: funny misser (freq bonus 12) The monster species that spawned more often: adopted course (freq bonus 16) The monster species that spawned more often: skylab renegade (freq bonus 6) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 12) The monster species that spawned more often: furloughing phlox (freq bonus 4) The monster species that spawned more often: dungeon turret (freq bonus 3) The monster species that spawned more often: clerical wort (freq bonus 21) The monster species that spawned more often: gnomish litter mage (freq bonus 60) The monster species that spawned more often: filed masculinely (freq bonus 4) The monster species that spawned more often: harharhar nymph (freq bonus 3) The monster species that spawned more often: armpixie (freq bonus 2) The monster species that spawned more often: Ujiblex (freq bonus 2) The monster species that spawned more often: RNG Sergeant (freq bonus 10) The monster species that spawned more often: sea giant (freq bonus 30) The monster species that spawned more often: vileplume (freq bonus 6) The monster species that spawned more often: fake stalk (freq bonus 2) The monster species that spawned more often: primal water elemental (freq bonus 42) The monster species that spawned more often: osker (freq bonus 14) The monster species that spawned more often: drow subordinate (freq bonus 6) The monster species that spawned more often: yarn monster (freq bonus 4) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 4) The monster trait that was more common: monsters that eat metal (freq bonus 6) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster species that never randomly spawned: iceblock devil The monster species that never randomly spawned: same elemental The monster species that never randomly spawned: ratling zombie The monster species that never randomly spawned: antimagic spore The monster species that never randomly spawned: underrated southward The monster species that never randomly spawned: worth rewrite The monster species that never randomly spawned: decriminalized erratic The monster species that never randomly spawned: hahaha force fungus The monster species that never randomly spawned: pabre dragon The monster species that never randomly spawned: volcano lemming The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: beam reflector gun ((null)) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: wood chain ((null)) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: implant of enforcing (underwhelming) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 19) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 20) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 30) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 17) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 57) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 7) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 12) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 33) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: cryptfloor trap (freq bonus 2) Trap randomization happened for 1 in 919 traps Trap difficulty was increased by 10 Next attribute increase check would have come at turn 129 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was -1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You saw invisible You had 1526 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Elronnd, Dion Nicolaas and marvin Your deity was marvin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (154) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X LIMIT(0) blessing 1X LIMIT(0) spirituality check 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor robe (green robe) Scrolls scroll of identify (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of healing (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of mana (ARTHUR SONIC PENDRAGON) scroll of phase door (I HEARD YOU WERE SLEEPING THERE) scroll of standard id (HLY HLS) scroll of cure (HAHAHAHAHAHAHA) * scroll of extra healing (ROURARBISAROURBBARIASPHREN) * scroll of greater mana restoration (SOFTFOUGHT DOT ORG) Spellbooks spellbook of healing (fire-red) spellbook of resist sleep (cavernal) Potions * potion of water (clear) potion of oil (ice-cold) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 8 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (3 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...