porkman, chaotic male redguardian Priest -------- |......# |......| |.....?| |....@.- |$....d| ----...| ----- [Porkman the Aspirant] St10 Dx10 Co18 In8 Wi13 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt80/1780 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: magical breathing You could not have this property intrinsically: quad attacks Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 82% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 78% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 55% Tool drop chance was reduced to 95% Food drop chance was reduced to 75% Monster death drops spawned with only 99% chance The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: divination spells The following skill became untrainable if you tried to train it too early: riding (turn 33) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51392 Monster spawn increase reached its maximum at turn 148866 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1317555 The monster class that cannot be genocided was ogre The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: giant error (freq bonus 8) The monster species that spawned more often: tranquilizing cay (freq bonus 15) The monster species that spawned more often: Kumo, the demon spider (freq bonus 9) The monster species that spawned more often: porter radioactive vortex (freq bonus 12) The monster species that spawned more often: pile of roulette jetons (freq bonus 10) The monster species that spawned more often: orbicular prejudged taskwork hedgehopping overconcern (freq bonus 16) The monster species that spawned more often: merchuck (freq bonus 15) The monster species that spawned more often: disaster (freq bonus 16) The monster species that spawned more often: walking disk drive (freq bonus 12) The monster species that spawned more often: quadrupony (freq bonus 3) The monster species that spawned more often: Spectral Kommissioner (freq bonus 4) The monster species that spawned more often: reaper mold (freq bonus 18) The monster species that spawned more often: wereleprechaun (freq bonus 6) The monster species that spawned more often: autosuggestion restuff (freq bonus 8) The monster species that spawned more often: blood golem (freq bonus 2) The monster species that spawned more often: petty kobold thief (freq bonus 12) The monster species that spawned more often: perforation grotesquely (freq bonus 8) The monster species that spawned more often: cutcat (freq bonus 4) The monster species that spawned more often: flying fungus (freq bonus 32) The monster species that spawned more often: nntp demon (freq bonus 12) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 1) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster species that never randomly spawned: totalized outlined The monster species that never randomly spawned: son of Typhon The monster species that never randomly spawned: galilei escarpment The monster species that never randomly spawned: trap stalk The monster species that never randomly spawned: zombified giant The monster species that never randomly spawned: drawdown eurasia The monster species that never randomly spawned: package chomping The monster species that never randomly spawned: ice fungus The monster species that never randomly spawned: swingatl The monster species that never randomly spawned: full-elf ranger The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: missing code (PLZ RETURN TO DEVTEAM) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 21) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 14) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 18) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 46) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 28) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 7) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 15) The RNG hath decreed that this item was generated more often: red string ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 10) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 11) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: stuck announcement stone (gray) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 10) Trap randomization happened for 1 in 931 traps Next attribute increase check would have come at turn 540 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having double attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dulcis, Cleptia and Scabies Your deity was Scabies The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (205) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of identify (SPAMCATCHMAIL AT GMX DOT DE) scroll of healing (DOENERTELLER VERSACE) scroll of mana (I HEARD YOU WERE SLEEPING THERE) scroll of phase door (JUYED AWK YACC) scroll of standard id (THEY DIED FAR ONES WITH PRESSURE ON ESC) scroll of cure (ID 9739285327 INFO CRYPTEDFILES BIZ) * scroll of extra healing (BREADANDBUTTER POPGUN NUKE) * scroll of greater mana restoration (OUSIRI SESEGGENBARPHARGGES) Spellbooks spellbook of healing (spiral-bound) spellbook of resist poison (noble) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.