porkman, chaotic male redguardian Priest --.-- |...| |...| |@..| .d..| |$..| |...| |...| ----- [Porkman the Aspirant] St6 Dx14 Co8 In5 Wi10 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1050 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property extrinsically: invisibility Scroll identification only worked 100 times out of 198 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 12 Wand drop chance was reduced to 99% Amulet drop chance was reduced to 37% Armor drop chance was reduced to 96% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: protection spells The following skill was limited to expert proficiency: pick-axe The following skill became untrainable after a while: squeaking (turn 34251) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 14694) The following skill became harder to train at higher skill levels: shuriken Sticky curses were more common by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33498 Monster spawn increase reached its maximum at turn 197298 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 9474072 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: apelike creature (freq bonus 8) The monster species that spawned more often: sanguine warp patch (freq bonus 10) The monster species that spawned more often: female yeoman (freq bonus 18) The monster species that spawned more often: hurling gating (freq bonus 30) The monster species that spawned more often: healtegrator (freq bonus 30) The monster species that spawned more often: bloodthirsty vampire (freq bonus 20) The monster species that spawned more often: elder stone dragon (freq bonus 18) The monster species that spawned more often: Detective Kleever (freq bonus 20) The monster species that spawned more often: Bueueper (freq bonus 11) The monster species that spawned more often: misapprehend aviatrix (freq bonus 11) The monster species that spawned more often: Tetsuo (freq bonus 54) The monster species that spawned more often: mist denizen (freq bonus 20) The monster species that spawned more often: criminal scumbag (freq bonus 33) The monster species that spawned more often: normal-color cloud (freq bonus 30) The monster species that spawned more often: golden spore (freq bonus 33) The monster species that spawned more often: fancy stalk (freq bonus 26) The monster species that spawned more often: untiringly tubbiest repaid foreseeing (freq bonus 28) The monster species that spawned more often: office dood (freq bonus 54) The monster species that spawned more often: rapold (freq bonus 78) The monster species that spawned more often: whipbarb draconian (freq bonus 10) The monster species that spawned more often: eps blob (freq bonus 22) The monster trait that was more common: monsters that have lash attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 3) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster species that never randomly spawned: Samuelle The monster species that never randomly spawned: lesser permamimic The monster species that never randomly spawned: bright blue force fungus The monster species that never randomly spawned: recess wraith The monster species that never randomly spawned: slata The monster species that never randomly spawned: freemason provincial grand master The monster species that never randomly spawned: gnomish mana wizard The monster species that never randomly spawned: black hobbit The monster species that never randomly spawned: leased yachting The monster species that never randomly spawned: grab kop The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: lava (red-hot) The RNG hath decreed that this item was never generated: implant of knowledge (shouting) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: techout stone (gray) The RNG hath decreed that this item was never generated: stickshoe ((null)) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 47) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 26) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 32) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 35) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 3) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 4) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 2) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 10) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: swap position (displacing) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 1) Trap randomization happened for 1 in 76 traps Next attribute increase check would have come at turn 324 Strength training was 0 Dexterity training was 0 Wisdom training was -5 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Nessa The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (483) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of create monster (FUCCHACK ASCII PORN GAME) scroll of healing (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of mana (RESURRECTION) scroll of phase door (DER VORNAME NABE) scroll of standard id (HASTUR HASTUR HASTUR) scroll of cure (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) * scroll of extra healing (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) * scroll of greater mana restoration (PSEUDOELLIPOSCHENGBAND) Spellbooks spellbook of healing (indecisive) spellbook of light (faded) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.