porkman, chaotic male redguardian Priest --------- |.......| |.......| .....@..| |(...d..| --......| =,--.-+- [Porkman the Aspirant] St8 Dx9 Co14 In9 Wi9 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1490 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: double attacks Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 113 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 72% Wand drop chance was reduced to 97% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 89% Tool drop chance was reduced to 71% Food drop chance was reduced to 99% Monster death drops spawned with only 79% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: knife The following skill became untrainable if you tried to train it too early: techniques (turn 98) The following skill became untrainable after a while: polymorphing (turn 17724) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 54705) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 30984 Monster spawn increase reached its maximum at turn 107295 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 7037355 The monster class that cannot be genocided was nemese The monster species that spawned more often: nessian pit fiend (freq bonus 6) The monster species that spawned more often: highschool eel (freq bonus 18) The monster species that spawned more often: like blotch (freq bonus 6) The monster species that spawned more often: attitudinized talesman (freq bonus 4) The monster species that spawned more often: virtual light wall (freq bonus 12) The monster species that spawned more often: red condor (freq bonus 3) The monster species that spawned more often: stalactite penetrator (freq bonus 6) The monster species that spawned more often: muscle penstock (freq bonus 4) The monster species that spawned more often: forcefully indited (freq bonus 12) The monster species that spawned more often: storm caller (freq bonus 36) The monster species that spawned more often: BDSM girl (freq bonus 12) The monster species that spawned more often: glowworm halest (freq bonus 4) The monster species that spawned more often: java (freq bonus 8) The monster species that spawned more often: acidic mushroom (freq bonus 6) The monster species that spawned more often: centaur auger (freq bonus 2) The monster species that spawned more often: unseen servant (freq bonus 24) The monster species that spawned more often: Xine, the Mountain King (freq bonus 12) The monster species that spawned more often: knapsack bull (freq bonus 16) The monster species that spawned more often: extroversive umpire medicate (freq bonus 9) The monster species that spawned more often: humpback sorry (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 16) The monster trait that was more common: monsters that originate from Animeband (freq bonus 2) The monster species that never randomly spawned: flaming bear on a bicycle The monster species that never randomly spawned: riding pseudodragon The monster species that never randomly spawned: porter hitec fungus The monster species that never randomly spawned: shoebill The monster species that never randomly spawned: eek ant The monster species that never randomly spawned: aboke The monster species that never randomly spawned: clavicle bailiff The monster species that never randomly spawned: sweet coquette The monster species that never randomly spawned: man-serpent giant The monster species that never randomly spawned: ass devourer The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: implant of stoicism (vulpine) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 21) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 40) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 5) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 10) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 8) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 7) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 3) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this item was always generated cursed: stormy cloak (storm coat) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: appearance shuffling stone (gray) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: petcat (wary) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: completely bad part stone (gray) The RNG hath decreed that this trap was always invisible: gray center trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 9) Trap randomization happened for 1 in 141 traps Next attribute increase check would have come at turn 101 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having double attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (171) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of magic mapping (PETENNABOUTHI PEPTOU BASI) scroll of healing (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of mana (DECKARD CAIN SHOULD BE DEAD IN DIABLO 3 BECAUSE OF OLD AGE) scroll of phase door (DOGO FUTSF) scroll of standard id (DO NOT GOOGLE FOR DISTORTION FRACTURE) scroll of cure (XYZZY) * scroll of extra healing (IGNORE SHELL BLOC RING) * scroll of greater mana restoration (THE JENS HIS GIRLFRIEND IS NAMED TANJA) Spellbooks spellbook of healing (orange) spellbook of resist poison (generous) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.