porkman, chaotic male redguardian Priest ------- |.....| |.....| |f....| |@....| --- --- [Porkman the Aspirant] St8 Dx8 Co7 In6 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1110 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 16 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 83% Wand drop chance was reduced to 64% Amulet drop chance was reduced to 96% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 90% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 92% chance The following skill was limited to basic proficiency: unicorn horn The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: hammer (turn 525) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 20624) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20344 Monster spawn increase reached its maximum at turn 105998 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5112232 The monster class that cannot be genocided was imp or minor demon The monster color that was spawned more often: bright cyan (freq bonus 3) The monster species that spawned more often: dread vortex (freq bonus 9) The monster species that spawned more often: effected humidifying (freq bonus 2) The monster species that spawned more often: katchtain (freq bonus 12) The monster species that spawned more often: shock pudding (freq bonus 4) The monster species that spawned more often: wither monster (freq bonus 2) The monster species that spawned more often: antidemocratic wholesomely (freq bonus 8) The monster species that spawned more often: odd nemi basher (freq bonus 16) The monster species that spawned more often: corroded turret (freq bonus 6) The monster species that spawned more often: unidentified kobold shaman (freq bonus 4) The monster species that spawned more often: mindful augustine (freq bonus 24) The monster species that spawned more often: dratini (freq bonus 18) The monster species that spawned more often: hecticly flooder highlighting township moralistically coagulator (freq bonus 14) The monster species that spawned more often: fife fungus (freq bonus 16) The monster species that spawned more often: magic resistor (freq bonus 12) The monster species that spawned more often: stormcrow (freq bonus 8) The monster species that spawned more often: unbearable golem (freq bonus 2) The monster species that spawned more often: minotaur matron (freq bonus 12) The monster species that spawned more often: ancient feminism dragon (freq bonus 3) The monster species that spawned more often: rainbow dragon (freq bonus 4) The monster species that spawned more often: tremmelcrawler (freq bonus 4) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster species that never randomly spawned: the hidden The monster species that never randomly spawned: green blob The monster species that never randomly spawned: alider The monster species that never randomly spawned: lurking one The monster species that never randomly spawned: plasma elemental The monster species that never randomly spawned: disgusting fungus The monster species that never randomly spawned: mean chthonian The monster species that never randomly spawned: Ratheax The monster species that never randomly spawned: edgepusher The monster species that never randomly spawned: gourmand ogre The RNG hath decreed that this item was never generated: chrome staff ((null)) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: recurring spell loss stone (gray) The RNG hath decreed that this item was never generated: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 12) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 24) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 6) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 10) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 3) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 3) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 11) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 38) The RNG hath decreed that this item was always generated cursed: steel-capped sandal ((null)) The RNG hath decreed that this item was always generated cursed: elegant broadsword ((null)) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 20) The spell school whose books are more common was occult spells (freq bonus 10) Trap randomization happened for 1 in 57 traps Trap difficulty was increased by 73 Next attribute increase check would have come at turn 1486 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Zin, Yredelemnul and Xom Your deity was Xom The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (197) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (ETADPU CIMOC) scroll of mana (PROTECTION RACKET IS BAD LMAO) scroll of phase door (PARALLAX PROBLEM) scroll of standard id (LAM EQUENUS) scroll of cure (BIRD STUNT IS BETTER) * scroll of extra healing (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) * scroll of greater mana restoration (4OFAE OF9 SCC9) Spellbooks spellbook of healing (large) spellbook of knock (charcoal) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.