porkman, chaotic male redguardian Priest ---------- |@.......| |f.......| |........| |?........ ---------- [Porkman the Aspirant] St15 Dx10 Co11 In5 Wi14 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1650 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. What do you want to read? [h-o or ?*] As you read the scroll, it disappears. You may randomly enchant an object. What do you want to randomly enchant? [abc or ?*] Your robe is surrounded by a gray aura. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 37 Armor identification only worked 15 times out of 37 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 79% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 78% The following skill could not be trained at all: sexy flats The following skill was limited to basic proficiency: long sword The following skill became untrainable after a while: long sword (turn 29482) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 54506) The following skill became harder to train at higher skill levels: bare-handed combat Items were more likely to be generated cursed by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 180102 Monster spawn increase reached its maximum at turn 298261 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5675472 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: analgesic stalk (freq bonus 2) The monster species that spawned more often: baby purple dragon (freq bonus 12) The monster species that spawned more often: black and white force patch (freq bonus 3) The monster species that spawned more often: terrorist (freq bonus 4) The monster species that spawned more often: nose permamimic (freq bonus 24) The monster species that spawned more often: liquefacient politicize wintery (freq bonus 6) The monster species that spawned more often: temperance cold (freq bonus 6) The monster species that spawned more often: fishbone (freq bonus 6) The monster species that spawned more often: dazzling piercer (freq bonus 24) The monster species that spawned more often: wand golem (freq bonus 48) The monster species that spawned more often: choeos permamimic (freq bonus 12) The monster species that spawned more often: onanocter 4d (freq bonus 6) The monster species that spawned more often: flailing aerobiology (freq bonus 2) The monster species that spawned more often: sativa wagner accenting fondant unwrapped (freq bonus 6) The monster species that spawned more often: mindfully sinewing (freq bonus 1) The monster species that spawned more often: kobold lord (freq bonus 6) The monster species that spawned more often: flowmeter panegyrist (freq bonus 6) The monster species that spawned more often: spard (freq bonus 8) The monster species that spawned more often: armed force (freq bonus 9) The monster species that spawned more often: petty wild dog (freq bonus 2) The monster trait that was more common: monsters with drain resistance (freq bonus 5) The monster species that never randomly spawned: efreet elemental The monster species that never randomly spawned: novice light wall The monster species that never randomly spawned: baby silver dragon The monster species that never randomly spawned: forgotten soul The monster species that never randomly spawned: fake warp fungus The monster species that never randomly spawned: hammer orb The monster species that never randomly spawned: heavily cursed lizard The monster species that never randomly spawned: turkish lady The monster species that never randomly spawned: petty draugrog The monster species that never randomly spawned: fourk puppy The monster class that more likely to generate with musable stuff: vampire The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: baeaeaep spy helmet (failuncap helmet) The RNG hath decreed that this item was never generated: stickshoe ((null)) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: moorland (KREM QUAY) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 29) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 23) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 11) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 28) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 12) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 2) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 4) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 17) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 7) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 72) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was always generated cursed: red string ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 18) Trap randomization happened for 1 in 496 traps Next attribute increase check would have come at turn 385 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1499 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Morodwyn, Clamgaddin and Abbad-Undar Your deity was Abbad-Undar The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (183) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of random enchantment (KNOWN ISSUE STENNO SHOULD VE) scroll of healing (CASH EM OUSSIDE HOW BOU DAH) scroll of mana (KESALAN PATHARAN) scroll of phase door (REDUC ENEMY POWER BY COQUETRY) scroll of standard id (COCKATRICE CORPSES ARE DELICIOUS) scroll of cure (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) * scroll of extra healing (FULL SMARTIE) * scroll of greater mana restoration (STATUS DISAPER WHEN RAIN) Spellbooks spellbook of healing (swirling) spellbook of resist sleep (ordering) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.