porkman, chaotic male redguardian Priest ------ |....| |....| +....| |..... +..@.| - --d- [Porkman the Aspirant] St12 Dx6 Co8 In4 Wi8 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: freezopathy You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 32 Gem identification only worked 100 times out of 149 Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 81% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 93% Armor drop chance was reduced to 77% Food drop chance was reduced to 85% The following skill was trained at half the usual rate: polearms The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: healing spells The following skill became untrainable after a while: attack spells (turn 27134) Items were more likely to be generated cursed by 12% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57867 Monster spawn increase reached its maximum at turn 171703 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 587463 The monster class that cannot be genocided was jelly The monster species that spawned more often: resos (freq bonus 6) The monster species that spawned more often: ancient evil pseudodragon (freq bonus 4) The monster species that spawned more often: shadow recluse (freq bonus 10) The monster species that spawned more often: desert mountain (freq bonus 3) The monster species that spawned more often: in the net (freq bonus 3) The monster species that spawned more often: very old cancel dragon (freq bonus 5) The monster species that spawned more often: pion pandemonium (freq bonus 12) The monster species that spawned more often: yellow beetle (freq bonus 6) The monster species that spawned more often: island mold (freq bonus 8) The monster species that spawned more often: sterility annual (freq bonus 12) The monster species that spawned more often: stand user (freq bonus 4) The monster species that spawned more often: evasive homunculus (freq bonus 4) The monster species that spawned more often: ood nymph (freq bonus 5) The monster species that spawned more often: tranquilizing cay (freq bonus 3) The monster species that spawned more often: mangrove spinal unformatted releasibility (freq bonus 8) The monster species that spawned more often: monographer despoilment (freq bonus 6) The monster species that spawned more often: ice ent (freq bonus 16) The monster species that spawned more often: grass green sentai (freq bonus 6) The monster species that spawned more often: disenchanter force fungus (freq bonus 18) The monster species that spawned more often: three of diamonds (freq bonus 18) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 16) The monster species that never randomly spawned: tutor pulverize The monster species that never randomly spawned: mean merfolk The monster species that never randomly spawned: uneatable brolly The monster species that never randomly spawned: kind of phloem The monster species that never randomly spawned: protractor intermarry The monster species that never randomly spawned: black lich The monster species that never randomly spawned: Kristin's block-heeled combat boot The monster species that never randomly spawned: shady soul The monster species that never randomly spawned: swarm centipede The monster species that never randomly spawned: eternal eye The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: helm of anti-magic (hairnet helmet) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: kalashnikov ((null)) The RNG hath decreed that this item was never generated: heavy plastic ball ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 19) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of flight (feathery cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 13) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 7) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 9) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 47) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 40) The RNG hath decreed that this item was always generated cursed: feminism dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: soiltype stone (gray) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: long pole ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this trap was always invisible: rodney trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 4) The spell school whose books are more common was divination spells (freq bonus 4) The spell school whose books are more common was enchantment spells (freq bonus 19) Trap randomization happened for 1 in 251 traps Next attribute increase check would have come at turn 334 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having freezopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Wernher von Braun The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1338) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of identify (CLITUS DISCUS) scroll of healing (YET ANOTHER SCROLL LABEL) scroll of mana (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of phase door (KILOBAT GIGABAT TERABAT) scroll of standard id (EIGOWA KIRAIDES) scroll of cure (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) * scroll of extra healing (POUCH TSCHCKTSCHCK) * scroll of greater mana restoration (BREATH WEAPON 1 USED) Spellbooks spellbook of healing (dreamy) spellbook of sleep (freed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.