porkman, chaotic male redguardian Priest -- |. ` |.`. |d.` | |@...| |....| ------ [Porkman the Aspirant] St9 Dx7 Co10 In7 Wi15 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1320 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 6 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 236 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 45% chance Wand drop chance was reduced to 98% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 92% Monster death drops spawned with only 76% chance The following skill could not be trained at all: symbiosis The following skill was limited to basic proficiency: body spells The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: squeaking (turn 9) The following skill became untrainable if you tried to train it too early: memorization (turn 660) The following skill became untrainable after a while: form III (Soresu) (turn 59579) The following skill became harder to train at higher skill levels: polearms Heavy curses were more common by 58% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 108511 Monster spawn increase reached its maximum at turn 166029 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 293770 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: underpinned skilful (freq bonus 6) The monster species that spawned more often: manga woman (freq bonus 2) The monster species that spawned more often: vacuum mushroom (freq bonus 12) The monster species that spawned more often: Olog-hai berserker (freq bonus 2) The monster species that spawned more often: corroding turret (freq bonus 6) The monster species that spawned more often: moldy mushroom (freq bonus 4) The monster species that spawned more often: ace of hearts (freq bonus 2) The monster species that spawned more often: chestaur (freq bonus 1) The monster species that spawned more often: groper (freq bonus 8) The monster species that spawned more often: adulterant tercel (freq bonus 16) The monster species that spawned more often: azure drake (freq bonus 2) The monster species that spawned more often: hell crab (freq bonus 2) The monster species that spawned more often: hungry mold (freq bonus 4) The monster species that spawned more often: snarliest rewrought (freq bonus 2) The monster species that spawned more often: moss lichen (freq bonus 32) The monster species that spawned more often: plasma warp fungus (freq bonus 4) The monster species that spawned more often: preconstruction wabbly (freq bonus 18) The monster species that spawned more often: freeze trove (freq bonus 3) The monster species that spawned more often: equipment sucker (freq bonus 4) The monster species that spawned more often: Friederike's lady pump (freq bonus 6) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 5) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 10) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster species that never randomly spawned: devised warp patch The monster species that never randomly spawned: sri lich The monster species that never randomly spawned: vat snake The monster species that never randomly spawned: lovelily grizzler permanence The monster species that never randomly spawned: Family Kop The monster species that never randomly spawned: undead space marine The monster species that never randomly spawned: mosquito The monster species that never randomly spawned: muling roadblock The monster species that never randomly spawned: rudder pictorially The monster species that never randomly spawned: slepper The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 3) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 23) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 5) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 6) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 6) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 8) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 5) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 69) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: grassland (deitificial) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: implant of propogation (crackling) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: gushlush trap (freq bonus 10) Trap randomization happened for 1 in 416 traps Next attribute increase check would have come at turn 1780 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having technicality (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tartarica, Acetica and Hydrocloria Your deity was Hydrocloria The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (283) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of resistance (RASH EM EXTENDED POISON IVY ROMP) scroll of healing (SMIRITELNAYA RUBASHKA) scroll of mana (PRZECIAZONY) scroll of phase door (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of standard id (DUBYA CHENEY SATAN) scroll of cure (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) * scroll of extra healing (IA CTHULHU) * scroll of greater mana restoration (ATTACK BY MOVING FAST) Spellbooks spellbook of healing (light blue) spellbook of knock (beige) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.