porkman, chaotic male redguardian Priest -----------+-- |............| |.f@r........| |............| -------------- [Porkman the Aspirant] St13 Dx7 Co13 In6 Wi12 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1660 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 82% Armor drop chance was reduced to 80% Tool drop chance was reduced to 90% Food drop chance was reduced to 71% Concealing monsters were spawned underneath items 84% of the time only The following skill was trained at half the usual rate: riding The following skill was limited to basic proficiency: shuriken The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: divination spells (turn 17) The following skill became untrainable after a while: two-handed sword (turn 37387) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 52601) The following skill became harder to train at higher skill levels: spirituality Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 192120 Monster spawn increase reached its maximum at turn 290388 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1045158 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: group hound (freq bonus 24) The monster species that spawned more often: hole warp patch (freq bonus 16) The monster species that spawned more often: cyan beam (freq bonus 6) The monster species that spawned more often: undead jester (freq bonus 24) The monster species that spawned more often: green devil (freq bonus 2) The monster species that spawned more often: crystal mushroom (freq bonus 1) The monster species that spawned more often: Korrupt Kop (freq bonus 6) The monster species that spawned more often: crane fertilize (freq bonus 6) The monster species that spawned more often: acidic Olog-hai (freq bonus 20) The monster species that spawned more often: force hobgoblin (freq bonus 6) The monster species that spawned more often: laughingstock gravel (freq bonus 15) The monster species that spawned more often: yellow mold warrior (freq bonus 8) The monster species that spawned more often: flesh spawner (freq bonus 12) The monster species that spawned more often: hellweap troll (freq bonus 12) The monster species that spawned more often: dolly intercompany scallop (freq bonus 8) The monster species that spawned more often: hot ghost (freq bonus 12) The monster species that spawned more often: austria tatar (freq bonus 6) The monster species that spawned more often: mastodon (freq bonus 2) The monster species that spawned more often: pestyblob (freq bonus 8) The monster species that spawned more often: Uniform Kchief (freq bonus 12) The monster trait that was more common: monsters with poison resistance (freq bonus 1) The monster trait that was more common: monsters that boast (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster species that never randomly spawned: evil motherfucker from hell The monster species that never randomly spawned: piper vivifier The monster species that never randomly spawned: dark eye The monster species that never randomly spawned: radiance childly syllogism The monster species that never randomly spawned: stalking sensei lichen The monster species that never randomly spawned: everchanging bulb The monster species that never randomly spawned: hobbit veteran The monster species that never randomly spawned: knapsack cow The monster species that never randomly spawned: breeder mouse The monster species that never randomly spawned: ugret The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: homicide stone (gray) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: implant of enforcing (underwhelming) The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 47) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 20) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of twilight (elysian, freq bonus 3) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 4) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 5) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 5) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 6) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: bad shirt ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: short blade ((null)) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: magic whistling (raised) The RNG hath decreed that this trap was always invisible: stalactite trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 6) Trap randomization happened for 1 in 10 traps Next attribute increase check would have come at turn 300 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (387) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of rain (FLOCKEY SAPHALT) scroll of healing (TEKMAKMAYACON) scroll of mana (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) scroll of phase door (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) scroll of standard id (OOTCS FINAL TRUMP CARD IS THE BOSSES WEAPONIZED AUTISM) scroll of cure (ZELGO MER) * scroll of extra healing (TRICK 13) * scroll of greater mana restoration (TWAS BRILLIG) Spellbooks spellbook of healing (pageless) spellbook of sleep (khaki) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (32 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.