porkman, chaotic male redguardian Priest .f| .@- --, .. .- [Porkman the Aspirant] St10 Dx9 Co13 In8 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1530 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 33 Gem identification only worked 100 times out of 184 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 63% chance Ring drop chance was reduced to 78% Wand drop chance was reduced to 84% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 72% Tool drop chance was reduced to 84% Food drop chance was reduced to 99% Monster death drops spawned with only 99% chance The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: flail (turn 60) The following skill became untrainable after a while: body spells (turn 16015) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 75852) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 116494 Monster spawn increase reached its maximum at turn 190592 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 901000 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: squigglier depersonalized (freq bonus 6) The monster species that spawned more often: luminescent stalk (freq bonus 36) The monster species that spawned more often: griffin rogue (freq bonus 8) The monster species that spawned more often: elder elementalist (freq bonus 16) The monster species that spawned more often: marten (freq bonus 9) The monster species that spawned more often: xorn prince (freq bonus 2) The monster species that spawned more often: black jelly (freq bonus 4) The monster species that spawned more often: octon (freq bonus 12) The monster species that spawned more often: steaded elocution (freq bonus 42) The monster species that spawned more often: eye tyrant (freq bonus 14) The monster species that spawned more often: ahimsa freezing (freq bonus 12) The monster species that spawned more often: 64-bit lich (freq bonus 6) The monster species that spawned more often: challenging slinger (freq bonus 9) The monster species that spawned more often: baby hydra (freq bonus 6) The monster species that spawned more often: Merle (freq bonus 36) The monster species that spawned more often: cryo archer (freq bonus 8) The monster species that spawned more often: workday terrarium ablest (freq bonus 1) The monster species that spawned more often: eldritch force patch (freq bonus 8) The monster species that spawned more often: galltrit (freq bonus 12) The monster species that spawned more often: giant force bat (freq bonus 6) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 4) The monster species that never randomly spawned: groan retribution signatory The monster species that never randomly spawned: adventurer fungus The monster species that never randomly spawned: red beam The monster species that never randomly spawned: ergonomically partnered The monster species that never randomly spawned: dark laser The monster species that never randomly spawned: lame angel The monster species that never randomly spawned: razor spine The monster species that never randomly spawned: tribute master The monster species that never randomly spawned: Iris flax The monster species that never randomly spawned: bright blue warp patch The RNG hath decreed that this item was never generated: ESP (dawn) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 16) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 11) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of queeb butt (ass, freq bonus 36) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 8) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 21) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 9) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 11) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 47) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: silver spell stone (gray) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: amulet of evil variant (voicer) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: highway trap (freq bonus 19) Trap randomization happened for 1 in 635 traps Next attribute increase check would have come at turn 732 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was the black web The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (336) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of identify (RIFF8M WAVEFMT) scroll of healing (KREM QUAY) scroll of mana (HALLS OF MANDOS) scroll of phase door (DAS EIS TUT SCHMILZEN) scroll of standard id (YOU EERIE SISTER FA) scroll of cure (ENSSNAKE F FIGHTAH) * scroll of extra healing (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) * scroll of greater mana restoration (CACHE EM EXTENDED MAGIC MEMORY VAULT) Spellbooks spellbook of healing (torn) spellbook of force bolt (hungry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.