porkman, chaotic male redguardian Priest ----------- |....$....| |..8......| |.........| |.........| |......d@.| |.........| |.........| |.......... ----------- [Porkman the Aspirant] St7 Dx9 Co9 In3 Wi9 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1130 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property intrinsically: flying Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 90% Musable item generation frequency had a negative bias of 23% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 79% Tool drop chance was reduced to 86% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 49% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: trident The following skill was limited to basic proficiency: shield The following skill was limited to expert proficiency: general combat The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 20708) The following skill became harder to train at higher skill levels: bare-handed combat Heavy curses were more common by 9% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33851 Monster spawn increase reached its maximum at turn 120916 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2018505 The monster class that cannot be genocided was vampire The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: acidic growth (freq bonus 8) The monster species that spawned more often: man zombie (freq bonus 6) The monster species that spawned more often: gore mushroom (freq bonus 5) The monster species that spawned more often: grating blob (freq bonus 10) The monster species that spawned more often: real clear hound (freq bonus 30) The monster species that spawned more often: Aballino (freq bonus 10) The monster species that spawned more often: Rough Teresa's gentle-soft sneaker (freq bonus 6) The monster species that spawned more often: radioactive draconian (freq bonus 7) The monster species that spawned more often: bandit (freq bonus 6) The monster species that spawned more often: warped foulspawn (freq bonus 8) The monster species that spawned more often: blending nymph (freq bonus 24) The monster species that spawned more often: drone stalk (freq bonus 36) The monster species that spawned more often: chasing yellow jacket (freq bonus 54) The monster species that spawned more often: airtight femmy (freq bonus 5) The monster species that spawned more often: attractive butt (freq bonus 6) The monster species that spawned more often: huge bugbear (freq bonus 2) The monster species that spawned more often: star star (freq bonus 12) The monster species that spawned more often: hiding wood nymph (freq bonus 18) The monster species that spawned more often: vortex laggelmaster (freq bonus 6) The monster species that spawned more often: god smasher (freq bonus 20) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 1) The monster trait that was more common: monsters that cause terrain terror (freq bonus 3) The monster trait that was more common: monsters that count as rats (freq bonus 6) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 3) The monster species that never randomly spawned: exclamatory soleprint chevron plaster The monster species that never randomly spawned: romdeflap The monster species that never randomly spawned: mana monster The monster species that never randomly spawned: cadaver The monster species that never randomly spawned: error trickster The monster species that never randomly spawned: agate wort The monster species that never randomly spawned: converged muddleheaded The monster species that never randomly spawned: evil foulwing The monster species that never randomly spawned: sender nymph The monster species that never randomly spawned: uncrossed fating The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: sinful heels (red sneakers) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: lava (red-hot) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 20) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 2) The RNG hath decreed that this item was generated more often: tar chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 45) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 27) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 18) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 14) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 7) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 2) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 8) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 5) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 27) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this item was always generated cursed: deconstruction (dozed) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: eternium saber ((null)) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: sexplay whip ((null)) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 6) Trap randomization happened for 1 in 561 traps Next attribute increase check would have come at turn 195 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having mana regeneration (0) Your chance to block was 21% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of identify (TOUHOUWABOUHOU) scroll of healing (MORPH BALL) scroll of mana (SCHELLENOE KONTENOE) scroll of phase door (THERESA FLAUSCHEBUESCHEL MAY) scroll of standard id (PHIOPHAO BELECHAS AAA EEE EEE L S S S N N) scroll of cure (TOESTOMPING IS SUPER SEXY) * scroll of extra healing (SUPER LOTSA EDIBLE XORNSHACK) * scroll of greater mana restoration (CUTME) Spellbooks spellbook of healing (noble) spellbook of resist sleep (sublime) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.