porkman, chaotic male redguardian Priest ------------ |...@......| |.....d....| |..........| |..........| |..!.......| -+---------- [Porkman the Aspirant] St9 Dx6 Co14 In7 Wi16 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC0 MC7 Mov12 Sn0 Xp1/0 Wt44/2520 T5 Latest messages p - an uncursed enchanted pair of even pair of gloves named Handboxed {4}. enchanted pair of even pair of gloves named Handboxed - This is a piece of armor. Color: brown. Material: silver. Appearance: even pair of gloves. Slot: gloves. It can be worn for protection (armor class, magic cancellation etc.). Unfortunately you don't know more about it. You will gain more information if you identify this item. What do you want to take off? [bcp or ?*] You can't. They are cursed. You don't have anything else to wear. # Using this technique allows you to uncurse a cursed item or bless an uncursed one. Use this technique? [yn] (n) What do you want to bless? [a-ik-p or ?*] An aura of holiness surrounds your hands! Your enchanted pair of even pair of gloves named Handboxed softly glows amber. What do you want to take off? [bcp or ?*] You finish taking off your gloves. What do you want to wear? [p or ?*] You are putting on the enchanted (of drain resistance) pair of even pair of gloves named Handboxed. You finish your dressing maneuver. enchanted (of drain resistance) pair of even pair of gloves named Handboxed - This is a piece of armor. Color: brown. Material: silver. Appearance: even pair of gloves. Slot: gloves. It can be worn for protection (armor class, magic cancellation etc.). Unfortunately you don't know more about it. You will gain more information if you identify this item. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} p - the cursed +0 enchanted (of drain resistance) pair of unwieldy gloves named Handboxed (being worn) {4} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (2:2) {0} i - a blessed finalized spellbook of force bolt (0:5) {0} Potions d - 3 finalized potions of holy water {0} e - a potion of holy water {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: double attacks Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 51 Implant identification only worked 1 times out of 17 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 391 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 16% Ring drop chance was reduced to 48% Wand drop chance was reduced to 75% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 88% Tool drop chance was reduced to 81% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: short sword The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: general combat (turn 5) The following skill became untrainable if you tried to train it too early: broadsword (turn 648) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 20069) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49452 Monster spawn increase reached its maximum at turn 111274 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2276276 The monster class that cannot be genocided was ghost The monster class that was spawned more often: ghost (freq bonus 3) The monster species that spawned more often: mist devil (freq bonus 27) The monster species that spawned more often: sounding sand (freq bonus 42) The monster species that spawned more often: femalemondaine (freq bonus 8) The monster species that spawned more often: angel zombie (freq bonus 20) The monster species that spawned more often: asshole teacher without own house (freq bonus 18) The monster species that spawned more often: firstlich (freq bonus 16) The monster species that spawned more often: dark elven druid (freq bonus 48) The monster species that spawned more often: radioactive jelly (freq bonus 36) The monster species that spawned more often: dwarf queen (freq bonus 16) The monster species that spawned more often: undead slave master (freq bonus 28) The monster species that spawned more often: fuel barrel (freq bonus 40) The monster species that spawned more often: chaos horror (freq bonus 72) The monster species that spawned more often: petty black wolf (freq bonus 24) The monster species that spawned more often: idiot (freq bonus 12) The monster species that spawned more often: scarlet wort (freq bonus 20) The monster species that spawned more often: runoff fungus (freq bonus 24) The monster species that spawned more often: laptop bug (freq bonus 10) The monster species that spawned more often: laten colony (freq bonus 24) The monster species that spawned more often: ultra-evil quasit (freq bonus 16) The monster species that spawned more often: platinum mold (freq bonus 20) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster species that never randomly spawned: ancient rainbow dragon The monster species that never randomly spawned: magpie The monster species that never randomly spawned: appurtenance nightrider The monster species that never randomly spawned: planetary fungus The monster species that never randomly spawned: giant ego permamimic The monster species that never randomly spawned: exalt wagonette The monster species that never randomly spawned: Leo The monster species that never randomly spawned: dump blob The monster species that never randomly spawned: prime cursed lizard The monster species that never randomly spawned: marsupilami The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: destruction stone (gray) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: deformatting stone (gray) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 7) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (MIRAS PRICES ARE TOO EXPENSIVE, freq bonus 15) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 2) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 11) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this item was always generated cursed: implant of galvanization (misunderstood) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this trap was always invisible: metal spell trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 4) Trap randomization happened for 1 in 750 traps Next attribute increase check would have come at turn 1122 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were level-drain resistant You were immune to sickness You had the following problem: Your free hand was less likely to be free. (0) You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having double attacks (0) Your chance to block was 21% You had 1490 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tenebrous, Chupoclops and Malphas Your deity was Malphas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Not Ready(3044) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) unwieldy gloves (even pair of gloves) Scrolls scroll of vileness (IL NEMICO E STATO VENDUTO) scroll of healing (FUCK THIS FUCKING FUCKED UP FUCKER VARIANT K MEASURER) scroll of mana (ZHNAERZTLICHE BEHANDLUNG) scroll of phase door (DOENERTELLER VERSACE) scroll of standard id (PARALLAX PROBLEM) scroll of cure (MY NAME IS MISTER SIR) * scroll of extra healing (PRATYAVAYAH) * scroll of greater mana restoration (ZUKKO MY GOOK) Spellbooks spellbook of healing (gehenna) spellbook of force bolt (sooty) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1250 points, Since you escaped early, the score list will not be checked.