porkman, chaotic male redguardian Priest | -------.. ------- |................@.- |................f.| -------..... ------- |.. --- [Porkman the Aspirant] St10 Dx8 Co9 In4 Wi11 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1290 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: technicality You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 75% chance Wand drop chance was reduced to 96% Amulet drop chance was reduced to 93% Armor drop chance was reduced to 43% Food drop chance was reduced to 97% Monster death drops spawned with only 91% chance The following skill could not be trained at all: squeaking The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: chaos spells The following skill became harder to train at higher skill levels: riding Heavy curses were more common by 48% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98302 Monster spawn increase reached its maximum at turn 163679 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2538902 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: instrument enshrouded jesse (freq bonus 6) The monster species that spawned more often: faded wraith (freq bonus 10) The monster species that spawned more often: roombat (freq bonus 8) The monster species that spawned more often: sharking recount (freq bonus 9) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 4) The monster species that spawned more often: huge white bat (freq bonus 12) The monster species that spawned more often: baobhan sith (freq bonus 8) The monster species that spawned more often: divine summoner (freq bonus 8) The monster species that spawned more often: sour prostitute (freq bonus 30) The monster species that spawned more often: izumo (freq bonus 10) The monster species that spawned more often: disporting dizzied mayoralty (freq bonus 8) The monster species that spawned more often: nonstop kangaroo (freq bonus 4) The monster species that spawned more often: biretta virtuoso (freq bonus 3) The monster species that spawned more often: unequipping wall (freq bonus 4) The monster species that spawned more often: blue-green force patch (freq bonus 6) The monster species that spawned more often: cute nymph (freq bonus 2) The monster species that spawned more often: blaxorn (freq bonus 5) The monster species that spawned more often: breezier rumrunner (freq bonus 4) The monster species that spawned more often: Michaela (freq bonus 8) The monster species that spawned more often: migest troll (freq bonus 4) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 4) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters that are unsolid (freq bonus 4) The monster trait that was more common: monsters that count as major demon (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 3) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster species that never randomly spawned: skater woman The monster species that never randomly spawned: possessed hobbit The monster species that never randomly spawned: lucky colorator The monster species that never randomly spawned: Jannik The monster species that never randomly spawned: japanese mandrake The monster species that never randomly spawned: porter Olog-hai The monster species that never randomly spawned: rubberneck germanic indiana managerial ballad The monster species that never randomly spawned: Seraph of the Atom The monster species that never randomly spawned: large shocking sphere The monster species that never randomly spawned: clockwork assassin The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: statcrease stone (gray) The RNG hath decreed that this item was never generated: tarmustrokingnora stone (gray) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 3) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 14) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 10) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 16) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 10) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 50) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: sound effect stone (gray) The RNG hath decreed that this item was always generated cursed: implant of remedy (brutal) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: darkness club ((null)) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 1) The spell school whose books are more common was enchantment spells (freq bonus 20) Trap randomization happened for 1 in 85 traps Next attribute increase check would have come at turn 296 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having polymorph control (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Roger Staubach, Peyton Manning and Tom Brady Your deity was Tom Brady The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (507) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of enchant weapon (TWAS BRILLIG) scroll of healing (THE MONSTER NEEDS A PLUS3 WEAPON TO HIT) scroll of mana (GEHMA DOENER) scroll of phase door (9H) scroll of standard id (IAOMORMOROTOKONBAI) scroll of cure (WHO CARES) * scroll of extra healing (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) * scroll of greater mana restoration (CLAM DIVING) Spellbooks spellbook of healing (chilly) spellbook of force bolt (rough white) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.