porkman, chaotic male redguardian Priest ---+-------- |.....@....| |....f.....| |........... |..........| ------------ [Porkman the Aspirant] St9 Dx4 Co12 In5 Wi16 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 10% chance Amulet drop chance was reduced to 42% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 57% Armor drop chance was reduced to 76% Food drop chance was reduced to 89% Monster death drops spawned with only 99% chance The following skill could not be trained at all: mace The following skill was limited to basic proficiency: enchantment spells The following skill was limited to expert proficiency: protection spells The following skill became harder to train at higher skill levels: hammer Items were more likely to be generated cursed by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 84808 Monster spawn increase reached its maximum at turn 225707 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 448120 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: isengard supplier (freq bonus 6) The monster species that spawned more often: sloppy colony (freq bonus 9) The monster species that spawned more often: mithril golem (freq bonus 18) The monster species that spawned more often: de-foe stalk (freq bonus 26) The monster species that spawned more often: truffe chocolate wisp (freq bonus 2) The monster species that spawned more often: warty stalk (freq bonus 6) The monster species that spawned more often: rusty nymph (freq bonus 6) The monster species that spawned more often: Ford Perfect (freq bonus 8) The monster species that spawned more often: mean-looking mercenary (freq bonus 3) The monster species that spawned more often: silver wraith (freq bonus 4) The monster species that spawned more often: petty battery hen (freq bonus 8) The monster species that spawned more often: cocoon antihero (freq bonus 16) The monster species that spawned more often: petty pink icky thing (freq bonus 15) The monster species that spawned more often: animated marble statue (freq bonus 21) The monster species that spawned more often: terchet force fungus (freq bonus 2) The monster species that spawned more often: missionary of darkness (freq bonus 8) The monster species that spawned more often: sst light (freq bonus 16) The monster species that spawned more often: vampiric mushroom (freq bonus 1) The monster species that spawned more often: globefish (freq bonus 3) The monster species that spawned more often: velcro bitch (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster species that never randomly spawned: unjudicial elevated The monster species that never randomly spawned: arcadian lamer The monster species that never randomly spawned: nooby smasher The monster species that never randomly spawned: terrestric fungus The monster species that never randomly spawned: coolish anaesthetist protest The monster species that never randomly spawned: cobalt draconian The monster species that never randomly spawned: lower-level stinker The monster species that never randomly spawned: elder shimmering dragon The monster species that never randomly spawned: wild mumak The monster species that never randomly spawned: Erogenous Katia The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: amulet of scent (panting) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 6) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 18) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 36) The RNG hath decreed that this item was generated more often: wimpiness (poofy, freq bonus 10) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 33) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 3) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 5) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 4) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 7) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 1) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: bad equipment (FIXED AND FINISHED) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: hyperspace summon (sour) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: movemork trap (freq bonus 2) Trap randomization happened for 1 in 984 traps Trap difficulty was increased by 52 Next attribute increase check would have come at turn 953 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having telepathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Donkey Kong, Jack Bauer and the blue Power Ranger Your deity was the blue Power Ranger The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (307) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 22% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of identify (FUCKTHISGAME) scroll of healing (FASCICULUS PROPRIUS) scroll of mana (NHQDB IS ACTUALLY KERIOQDB) scroll of phase door (GALADRIEL YOU ARE INSANE) scroll of standard id (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) scroll of cure (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) * scroll of extra healing (DZIEWCZYNKA ZAMOCZENIA) * scroll of greater mana restoration (BLEEP BOOP BEEP) Spellbooks spellbook of healing (glowing) spellbook of detect monsters (mossy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.