porkman, chaotic male redguardian Priest ------- +`..@.. |....d| ------- [Porkman the Aspirant] St8 Dx6 Co7 In7 Wi10 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1120 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: shock resistance Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 53% chance Potion drop chance was reduced to 83% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 25% Food drop chance was reduced to 91% The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 36) The following skill became untrainable if you tried to train it too early: two-handed sword (turn 117) The following skill became untrainable after a while: club (turn 30591) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 22856) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 16573 Monster spawn increase reached its maximum at turn 70430 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1908075 The monster class that cannot be genocided was ogre The monster species that spawned more often: terrestric fungus (freq bonus 18) The monster species that spawned more often: shambling horror (freq bonus 18) The monster species that spawned more often: Ctuhlhu (freq bonus 4) The monster species that spawned more often: level 42 (freq bonus 4) The monster species that spawned more often: florally clept dispute (freq bonus 20) The monster species that spawned more often: leadwolf (freq bonus 4) The monster species that spawned more often: giant wand trove (freq bonus 12) The monster species that spawned more often: plait yogic (freq bonus 12) The monster species that spawned more often: cloudy femmy (freq bonus 4) The monster species that spawned more often: mirror force fungus (freq bonus 6) The monster species that spawned more often: gisau (freq bonus 5) The monster species that spawned more often: enemy trooper (freq bonus 2) The monster species that spawned more often: red frog (freq bonus 6) The monster species that spawned more often: Colonel Sebastian Moran (freq bonus 48) The monster species that spawned more often: hidden tracker (freq bonus 6) The monster species that spawned more often: vesty (freq bonus 9) The monster species that spawned more often: simitar tasselled (freq bonus 1) The monster species that spawned more often: white-blue dragon (freq bonus 1) The monster species that spawned more often: keeper of secrets (freq bonus 8) The monster species that spawned more often: deinonychus (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 3) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 5) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 3) The monster species that never randomly spawned: butterspy The monster species that never randomly spawned: practicality socially The monster species that never randomly spawned: decayed force fungus The monster species that never randomly spawned: replanting coexisting The monster species that never randomly spawned: intrit The monster species that never randomly spawned: haunt The monster species that never randomly spawned: tribble The monster species that never randomly spawned: chained clan The monster species that never randomly spawned: enbug The monster species that never randomly spawned: spike urchin The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: wax chain ((null)) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 40) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 6) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 19) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 4) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 18) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 15) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 61) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 9) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 6) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 4) The RNG hath decreed that this item was always generated cursed: filtering stone (gray) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: implant of redemption (shrewd) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: lead clump (gray) The RNG hath decreed that this item was always generated cursed: fallout helmet (post-nuclear helmet) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 2) Trap randomization happened for 1 in 58 traps Next attribute increase check would have come at turn 235 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Gaming PC, Sony PlayStation and XBox 360 Your deity was XBox 360 The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1072) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of punishment (YOU REALLY BECOME STRONGER) scroll of healing (MY SPUTA WILL FLOW DOWN) scroll of mana (ZROLYNE KUZROH) scroll of phase door (AENNERGESCHICHTEN) scroll of standard id (SLEX PROTECTION IS 4K FLAT IE NETHACK FOURK) scroll of cure (GON GET YA) * scroll of extra healing (PASH EM EXTENDED BRITISH MAKE OUT) * scroll of greater mana restoration (THE MIDDLE FINGER OF ELBERETH) Spellbooks spellbook of healing (amyflax) spellbook of detect monsters (japanese) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.