porkman, chaotic male redguardian Priest ----------------------------------------- |........................................ |...\...................................| |............................d..........| |...........................@...........| ----------------------------------------- [Porkman the Aspirant] St9 Dx8 Co12 In5 Wi14 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stun resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 33 Wand identification only worked 3 times out of 5 Tool identification only worked 5 times out of 8 Amulet drop chance was reduced to 60% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 99% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: javelin The following skill was trained at one fifth the usual rate: two-handed sword The following skill became untrainable if you tried to train it too early: occult spells (turn 25) The following skill became untrainable if you tried to train it too early: sling (turn 847) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 42418) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53118 Monster spawn increase reached its maximum at turn 78532 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 543270 The monster class that cannot be genocided was umber hulk The monster species that spawned more often: regular cat (freq bonus 8) The monster species that spawned more often: petty big gray unicorn (freq bonus 4) The monster species that spawned more often: huh what (freq bonus 12) The monster species that spawned more often: ace of spades (freq bonus 4) The monster species that spawned more often: watch dragon (freq bonus 8) The monster species that spawned more often: tangence manifold peppering blue (freq bonus 15) The monster species that spawned more often: nu leprechaun (freq bonus 4) The monster species that spawned more often: bootstrapping denuclearize burgundy (freq bonus 3) The monster species that spawned more often: techno force patch (freq bonus 12) The monster species that spawned more often: Little Marie's hugging boot (freq bonus 8) The monster species that spawned more often: werelichen (freq bonus 8) The monster species that spawned more often: dingier humpback (freq bonus 12) The monster species that spawned more often: knurling psalmist (freq bonus 72) The monster species that spawned more often: vaporization ant (freq bonus 24) The monster species that spawned more often: ecumenically bulimic (freq bonus 24) The monster species that spawned more often: zombified sentai (freq bonus 12) The monster species that spawned more often: mirrored moonflower (freq bonus 6) The monster species that spawned more often: immobile stalk (freq bonus 3) The monster species that spawned more often: steam-powered shotgun sentry (freq bonus 36) The monster species that spawned more often: friendly fire (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 8) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters with levitation attacks (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 3) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster trait that was more common: monsters that can cast spells (freq bonus 12) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 4) The monster species that never randomly spawned: crimson patch The monster species that never randomly spawned: bought plant The monster species that never randomly spawned: blue-red force fungus The monster species that never randomly spawned: anteater The monster species that never randomly spawned: wrinkled force patch The monster species that never randomly spawned: sane wort The monster species that never randomly spawned: atlach-meana The monster species that never randomly spawned: Kop Keelhauler The monster species that never randomly spawned: martial arts assassin The monster species that never randomly spawned: fillen spore The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: anticall cloak (cursed called cloak) The RNG hath decreed that this item was never generated: soft star ((null)) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 7) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 19) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: deprovement stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 36) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 4) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 12) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 8) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 6) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 6) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 86) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: wonder ball ((null)) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this trap was always invisible: stat decay trap The RNG hath decreed that this trap was generated more often: superthing from level 55 (freq bonus 1) Trap randomization happened for 1 in 520 traps Next attribute increase check would have come at turn 3294 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of The One Who Sees, The One Who Kills and The One Who Rages Your deity was The One Who Rages The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (287) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of gold detection (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of healing (KIRJE) scroll of mana (GREYSNAKE BLACKSNAKE YELLOWSNAKE) scroll of phase door (PLAY DOT POKEMONSHOWDOWN DOT COM) scroll of standard id (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of cure (ISTRACOTCSAS) * scroll of extra healing (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) * scroll of greater mana restoration (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) Spellbooks spellbook of healing (copper) spellbook of detect food (blooming) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.