porkman, chaotic male redguardian Priest ---------------- ...........[.... |..........d@..| |...........!..| |..............| ---------------- [Porkman the Aspirant] St12 Dx13 Co8 In8 Wi15 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC2 MC0 Mov12 Sn0 Xp1/0 Wt80/1380 T3 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. You see here a blessed banded mail {160}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: regeneration Scroll identification only worked 100 times out of 186 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 29 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 36% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 81% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 98% Armor drop chance was reduced to 95% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: whip The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: gun control The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 48) The following skill became untrainable after a while: bare-handed combat (turn 16090) The following skill couldn't be trained before a certain turn number is reached: dart (turn 25605) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71397 Monster spawn increase reached its maximum at turn 331677 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 308550 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: flying fish (freq bonus 8) The monster species that spawned more often: arena imp (freq bonus 56) The monster species that spawned more often: Mister Who (freq bonus 38) The monster species that spawned more often: blocker fungus (freq bonus 72) The monster species that spawned more often: fast lichen (freq bonus 28) The monster species that spawned more often: troll mummy (freq bonus 30) The monster species that spawned more often: degenerate fungus (freq bonus 14) The monster species that spawned more often: bell of emergency (freq bonus 9) The monster species that spawned more often: ultra hulk (freq bonus 66) The monster species that spawned more often: liverish backstroking (freq bonus 36) The monster species that spawned more often: werecouatl (freq bonus 44) The monster species that spawned more often: helved statued extinguishable (freq bonus 30) The monster species that spawned more often: black mold (freq bonus 30) The monster species that spawned more often: microscope massage acidly stripteasing wrath (freq bonus 33) The monster species that spawned more often: purplest nonuser (freq bonus 216) The monster species that spawned more often: chestaur (freq bonus 10) The monster species that spawned more often: hispanic woman (freq bonus 10) The monster species that spawned more often: con stalk (freq bonus 30) The monster species that spawned more often: lau wall (freq bonus 30) The monster species that spawned more often: hull alien (freq bonus 18) The monster species that spawned more often: flapping vertebral (freq bonus 27) The monster trait that was more common: monsters that are unsolid (freq bonus 1) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters that grunt (freq bonus 16) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 5) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 24) The monster trait that was more common: monsters that have gaze attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster species that never randomly spawned: ravish brutifying inexorably glumly upshifting The monster species that never randomly spawned: black hopper x The monster species that never randomly spawned: Sound Impacts The monster species that never randomly spawned: maud warp patch The monster species that never randomly spawned: stinger The monster species that never randomly spawned: shadow breeder The monster species that never randomly spawned: anguish worm The monster species that never randomly spawned: disintitrice The monster species that never randomly spawned: fast light The monster species that never randomly spawned: grimopen The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was never generated: exploding dice stone (gray) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: automatic katana ((null)) The RNG hath decreed that this item was never generated: wood chain ((null)) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 12) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy silver ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 14) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 10) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 10) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 13) The RNG hath decreed that this item was generated more often: roman sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: sexplay whip ((null)) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this trap was always invisible: life saving trap The RNG hath decreed that this trap was generated more often: tempohunger trap (freq bonus 2) The spell school whose books are more common was healing spells (freq bonus 15) Trap randomization happened for 1 in 4 traps Next attribute increase check would have come at turn 409 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1494 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Chiyo-chichi, Neco Coneco and Kamineko Your deity was Kamineko The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (847) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 42% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of identify (CWAEWL DAEWL) scroll of healing (FOO BAR) scroll of mana (WHACKING YOURSELF WITH HIGH HEELS IS FUN) scroll of phase door (GRAB EM BY THE PUSSY) scroll of standard id (YOU REALLY BECOME STRONGER) scroll of cure (GEEEEE) * scroll of extra healing (CAPLOSS TRIANGLE INSTADEATH) * scroll of greater mana restoration (YOU CAN THREE TIMES GUESS ADVISE) Spellbooks spellbook of healing (quotidian) spellbook of detect monsters (nether) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.