porkman, chaotic male redguardian Priest -------------------------------------- |.....$.............................F| -.......................@............| |........................d...........| -- ---- ------------------------------ [Porkman the Aspirant] St10 Dx10 Co7 In8 Wi13 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: keen memory Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 49% Potion drop chance was reduced to 76% Food drop chance was reduced to 92% The following skill could not be trained at all: short sword The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: lance (turn 56) The following skill became untrainable after a while: protection spells (turn 36135) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 22294) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 68440 Monster spawn increase reached its maximum at turn 134996 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 428828 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: undead stalk (freq bonus 8) The monster species that spawned more often: dragonite (freq bonus 4) The monster species that spawned more often: death quasit (freq bonus 54) The monster species that spawned more often: cabin kneecapped (freq bonus 14) The monster species that spawned more often: lacquer adducting (freq bonus 10) The monster species that spawned more often: sluggish star (freq bonus 8) The monster species that spawned more often: spiked coins (freq bonus 12) The monster species that spawned more often: psycho nymph (freq bonus 8) The monster species that spawned more often: silver supplier (freq bonus 18) The monster species that spawned more often: rodneyan (freq bonus 14) The monster species that spawned more often: trap expert (freq bonus 14) The monster species that spawned more often: priestess mummy (freq bonus 12) The monster species that spawned more often: acid warp fungus (freq bonus 7) The monster species that spawned more often: cryptically mutilated dab (freq bonus 14) The monster species that spawned more often: Eveline's dancing shoe (freq bonus 7) The monster species that spawned more often: micronutrient undistressed (freq bonus 16) The monster species that spawned more often: tree blob (freq bonus 32) The monster species that spawned more often: nano golem (freq bonus 24) The monster species that spawned more often: hayed tragic electricity connection (freq bonus 12) The monster species that spawned more often: thorn mushroom (freq bonus 15) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 6) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 6) The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: conscious patch The monster species that never randomly spawned: chaotic mutant The monster species that never randomly spawned: rainbow spore The monster species that never randomly spawned: windscreen rubber The monster species that never randomly spawned: winkling insurgency scurf The monster species that never randomly spawned: destroyer The monster species that never randomly spawned: elemental portal The monster species that never randomly spawned: charcoal warp patch The monster species that never randomly spawned: monoclops The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: mojibake stone (gray) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: difficult trident ((null)) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: randospear ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 2) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 72) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 10) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 17) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 20) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 7) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 19) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 20) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: highway (turboboost, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 6) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 8) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 3) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: implant of vileness (muscular) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: backfire (fadeless) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: difficult shield ((null)) The RNG hath decreed that this item was always generated cursed: helm of anti-magic (hairnet helmet) The RNG hath decreed that this trap was always invisible: blue spell trap The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 2) Trap randomization happened for 1 in 490 traps Trap difficulty was increased by 95 Next attribute increase check would have come at turn 783 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having manaleech (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was Jackie Chan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (498) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of terraforming (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of healing (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) scroll of mana (VIA FERO DEO) scroll of phase door (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of standard id (WEAK STUNT IS MORE POWER) scroll of cure (ME FALLS NIX MORE IN) * scroll of extra healing (GENTLY CARESS YOU TOO) * scroll of greater mana restoration (BITCHING IS BANNABLE IN JOON WORLD) Spellbooks spellbook of healing (winged) spellbook of detect food (hungry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 8 points, Since you escaped early, the score list will not be checked.