porkman, chaotic male redguardian Priest -.--- |...| |...| |f..| |.d@- ----- [Porkman the Aspirant] St8 Dx12 Co13 In5 Wi11 Ch8 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: invisibility You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 174 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 26 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 80% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 71% Tool drop chance was reduced to 87% Concealing monsters were spawned underneath items 23% of the time only Monster death drops spawned with only 96% chance The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: techniques The following skill became untrainable if you tried to train it too early: divination spells (turn 25) The following skill became untrainable if you tried to train it too early: implants (turn 80) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 21281) Items were more likely to be generated cursed by 14% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 71638 Monster spawn increase reached its maximum at turn 565126 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2401840 The monster class that cannot be genocided was leprechaun The monster species that spawned more often: nabassu (freq bonus 2) The monster species that spawned more often: barb force fungus (freq bonus 15) The monster species that spawned more often: starvation boomer (freq bonus 5) The monster species that spawned more often: ubernazgul (freq bonus 2) The monster species that spawned more often: porter xorn (freq bonus 18) The monster species that spawned more often: splashing kraken (freq bonus 4) The monster species that spawned more often: whereabout dog (freq bonus 2) The monster species that spawned more often: sucker force fungus (freq bonus 1) The monster species that spawned more often: big foulspawn (freq bonus 2) The monster species that spawned more often: wearer rechristening (freq bonus 30) The monster species that spawned more often: foramina divorcee clerking (freq bonus 4) The monster species that spawned more often: exchanger nymph (freq bonus 6) The monster species that spawned more often: balletic sleuthing (freq bonus 4) The monster species that spawned more often: explanted luteal (freq bonus 4) The monster species that spawned more often: enraged shaman (freq bonus 8) The monster species that spawned more often: Dagon (freq bonus 6) The monster species that spawned more often: nastystone sniper (freq bonus 6) The monster species that spawned more often: thick jackal (freq bonus 5) The monster species that spawned more often: roomful citatory (freq bonus 4) The monster species that spawned more often: vester (freq bonus 24) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster species that never randomly spawned: slimy fungus The monster species that never randomly spawned: pet cat The monster species that never randomly spawned: chucktaur The monster species that never randomly spawned: blue balrog The monster species that never randomly spawned: martian The monster species that never randomly spawned: war spirit The monster species that never randomly spawned: Tiksrvzllat The monster species that never randomly spawned: siena wort The monster species that never randomly spawned: kobold shaman The monster species that never randomly spawned: juere berserker The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: implant of suffering (compact) The RNG hath decreed that this item was never generated: evil plate mail ((null)) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: horror stone (gray) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 14) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 13) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 44) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 14) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 12) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 47) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of vengeance (yelling) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this trap was always invisible: orange spell trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 3) The spell school whose books are more common was enchantment spells (freq bonus 10) Trap randomization happened for 1 in 183 traps Next attribute increase check would have come at turn 120 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having teleport control (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (353) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of healing (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of mana (MIRAS PRICES ARE TOO EXPENSIVE) scroll of phase door (SALIQUAS) scroll of standard id (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of cure (MAVIS BACON) * scroll of extra healing (ACME) * scroll of greater mana restoration (OTTO PALLINE DI GELATO) Spellbooks spellbook of healing (next) spellbook of resist sleep (fleeting) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.