porkman, chaotic male redguardian Priest ------------------- |.................| .......Z.........| |.................| |.................| |.................| +.................| |.................| |@d...............| ------------------- [Porkman the Aspirant] St9 Dx6 Co7 In6 Wi14 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1160 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: petrification resistance Scroll identification only worked 100 times out of 141 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 22 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 79% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 88% Tool drop chance was reduced to 91% Food drop chance was reduced to 75% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: two-handed weapons The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable after a while: occult spells (turn 18273) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 25904) The following skill became harder to train at higher skill levels: trident Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 154731 Monster spawn increase reached its maximum at turn 256873 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 714150 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: panotty (freq bonus 4) The monster species that spawned more often: dwarven ancestor (freq bonus 6) The monster species that spawned more often: arcane butcher (freq bonus 9) The monster species that spawned more often: boxer trove (freq bonus 8) The monster species that spawned more often: facestroker (freq bonus 9) The monster species that spawned more often: snatchier volcanologist (freq bonus 8) The monster species that spawned more often: notable spore (freq bonus 24) The monster species that spawned more often: regroup elemental (freq bonus 2) The monster species that spawned more often: singing loweringly orificial (freq bonus 4) The monster species that spawned more often: armed force (freq bonus 24) The monster species that spawned more often: volareon (freq bonus 14) The monster species that spawned more often: preamble fish (freq bonus 2) The monster species that spawned more often: big tool trove (freq bonus 4) The monster species that spawned more often: dim boomer (freq bonus 4) The monster species that spawned more often: whimperingly relived (freq bonus 4) The monster species that spawned more often: turbo humper (freq bonus 4) The monster species that spawned more often: liver stain (freq bonus 6) The monster species that spawned more often: meltingly auctioneer (freq bonus 12) The monster species that spawned more often: wimpy orange dragon (freq bonus 2) The monster species that spawned more often: muck cattle (freq bonus 24) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 5) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 12) The monster species that never randomly spawned: wounded growth The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: pellet turret The monster species that never randomly spawned: hypertype The monster species that never randomly spawned: Merry Luis The monster species that never randomly spawned: hamm piranha The monster species that never randomly spawned: dungeon lord The monster species that never randomly spawned: wreckful reassemble The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: ghey kobold zombie The RNG hath decreed that this item was never generated: swap position (displacing) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: bubbling hole (frightful) The RNG hath decreed that this item was never generated: hellish bolt (hellish) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 3) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 10) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 30) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nano suit ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 37) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 12) The RNG hath decreed that this item was generated more often: nether mist (challenging, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 3) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: pin bolt ((null)) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: orange spell stone (gray) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 4) Trap randomization happened for 1 in 71 traps Next attribute increase check would have come at turn 1177 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Regunin, Caxon and Jylla Your deity was Jylla The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (462) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of magic mapping (VITIO SUS) scroll of healing (WUEICHWUEICH WUEICHWUEICH) scroll of mana (PONUS MOSTAS) scroll of phase door (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of standard id (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) scroll of cure (ENSSICIBZ EDUDO) * scroll of extra healing (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) * scroll of greater mana restoration (KICKINTHENUTS) Spellbooks spellbook of healing (colorful) spellbook of resist sleep (fadeless) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.