porkman, chaotic male redguardian Priest ------------------------------------------------------------------------------------------- |.........................................................................................| |.........................................................................................| |........................................................................................n| |.........................................................................................| |.........................................................................................| |................................................................................... |...............................................................# | |......@..........................................................................................| |.....f...........................................................................................| |........................................................................................# | --------------------- ------------------------ ------------------------------------------- [Porkman the Aspirant] St7 Dx12 Co6 In6 Wi12 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1010 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 34 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 80% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 95% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: paddle The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: matter spells (turn 205) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 41193) The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29727 Monster spawn increase reached its maximum at turn 442287 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1027872 The monster class that cannot be genocided was archfiend The monster species that spawned more often: drafting heartthrob (freq bonus 12) The monster species that spawned more often: azure colony (freq bonus 9) The monster species that spawned more often: nova fox (freq bonus 8) The monster species that spawned more often: jurassic triceratops (freq bonus 4) The monster species that spawned more often: chaos monkey (freq bonus 24) The monster species that spawned more often: japanese meanie (freq bonus 8) The monster species that spawned more often: hahagaunt (freq bonus 6) The monster species that spawned more often: undead scorpion (freq bonus 24) The monster species that spawned more often: Silvana (freq bonus 24) The monster species that spawned more often: demolitions expert (freq bonus 1) The monster species that spawned more often: chaotic servant (freq bonus 24) The monster species that spawned more often: adventurer force patch (freq bonus 12) The monster species that spawned more often: tp eye (freq bonus 6) The monster species that spawned more often: minotaur lich (freq bonus 14) The monster species that spawned more often: dumb minotaur (freq bonus 32) The monster species that spawned more often: ebony fungus (freq bonus 4) The monster species that spawned more often: time mimic (freq bonus 3) The monster species that spawned more often: marinerv (freq bonus 48) The monster species that spawned more often: insensibly wainwright (freq bonus 8) The monster species that spawned more often: unmasked Vorlon (freq bonus 2) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 1) The monster species that never randomly spawned: charier symptomatological bebopper cataleptoid The monster species that never randomly spawned: deputy principal The monster species that never randomly spawned: skeletal diver The monster species that never randomly spawned: instadeath maggot The monster species that never randomly spawned: knight of elena The monster species that never randomly spawned: enthralled caucussing The monster species that never randomly spawned: daygaunt The monster species that never randomly spawned: blue-red mold The monster species that never randomly spawned: preestimating remittor The monster species that never randomly spawned: petty ki-rin The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: mythical sable ((null)) The RNG hath decreed that this item was never generated: feminism dragon scale shield (feminism dragonhide shield) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: sexplay whip ((null)) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 21) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 19) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 33) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: long pole ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 104) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 2) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: nano suit ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 4) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: chrome staff ((null)) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: basinet ((null)) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this trap was always invisible: meltem trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 1) Trap randomization happened for 1 in 99 traps Next attribute increase check would have come at turn 304 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Margaret, Anaconda and Aerschie-Miesie Your deity was Aerschie-Miesie The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (218) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of remove curse (GO AWAY) scroll of healing (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of mana (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of phase door (BITING WITH COOL TUSK MAYBE FREEZED) scroll of standard id (MUDDIED SLEUTH) scroll of cure (FUCKER HIKIKOMOR) * scroll of extra healing (A WINNER IS YOU) * scroll of greater mana restoration (LDL 750 MG SLASH DL) Spellbooks spellbook of healing (raised) spellbook of detect food (glowing) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.