porkman, chaotic male redguardian Priest ------ -- - |@........| ..d.......| |.........| +.r..%....| ----------- [Porkman the Aspirant] St12 Dx6 Co10 In7 Wi9 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1470 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: half spell damage Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 26% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 67% Musable item generation frequency had a negative bias of 47% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 98% Armor drop chance was reduced to 43% Food drop chance was reduced to 95% Monster death drops spawned with only 93% chance The following skill could not be trained at all: implants The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: techniques The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: mace (turn 5) The following skill became untrainable if you tried to train it too early: memorization (turn 1764) The following skill became untrainable after a while: two-handed weapons (turn 25949) The following skill became harder to train at higher skill levels: chaos spells Heavy curses were more common by 43% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49877 Monster spawn increase reached its maximum at turn 144407 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 747099 The monster class that cannot be genocided was dragon The monster species that spawned more often: many-eyed otyugh (freq bonus 1) The monster species that spawned more often: Miss Schrack (freq bonus 6) The monster species that spawned more often: Sealtiel (freq bonus 7) The monster species that spawned more often: sneer foetor (freq bonus 12) The monster species that spawned more often: skeleton warrior (freq bonus 27) The monster species that spawned more often: Uniform Kaptain (freq bonus 12) The monster species that spawned more often: rehire journalize (freq bonus 24) The monster species that spawned more often: not existing thing (freq bonus 2) The monster species that spawned more often: mini xorn (freq bonus 8) The monster species that spawned more often: eel wrap (freq bonus 2) The monster species that spawned more often: out of deepspawn (freq bonus 24) The monster species that spawned more often: hoe (freq bonus 2) The monster species that spawned more often: cancerously nucleonic (freq bonus 4) The monster species that spawned more often: hemophilic straiten (freq bonus 2) The monster species that spawned more often: grief causer (freq bonus 2) The monster species that spawned more often: finickier hooked radioactively (freq bonus 8) The monster species that spawned more often: kicker kobold (freq bonus 24) The monster species that spawned more often: jingoist nonliving thumbed (freq bonus 4) The monster species that spawned more often: desert woman (freq bonus 8) The monster species that spawned more often: King Gorge, Lord of the Gluttons (freq bonus 8) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster species that never randomly spawned: invalidate rehandled The monster species that never randomly spawned: bethink prettied The monster species that never randomly spawned: dimmer ant The monster species that never randomly spawned: steel fly The monster species that never randomly spawned: recognized preparing The monster species that never randomly spawned: grand grue The monster species that never randomly spawned: chem grue The monster species that never randomly spawned: ogre shaman The monster species that never randomly spawned: deputy ogre The monster species that never randomly spawned: rocket muzzle The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: lootcut stone (gray) The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was never generated: flesh lash ((null)) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 17) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 6) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 73) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 10) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 11) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 22) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 35) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 8) The RNG hath decreed that this item was generated more often: beam reflector gun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: undressing (nekkid, freq bonus 2) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy crossbow bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 83) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 97) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 39) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: monster glyph stone (gray) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 1) Trap randomization happened for 1 in 679 traps Next attribute increase check would have come at turn 972 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having freezopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Susanowo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (65) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of wonder (ABSOLUTELY 0 CHANCE) scroll of healing (ELF EXPLODE WHEN FALL) scroll of mana (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) scroll of phase door (PSEUDOELLIPOSCHENGBAND) scroll of standard id (SODALG) scroll of cure (ASCEND WITH PURPLE RAIN TO GET INTO HDFS INNER CIRCLE) * scroll of extra healing (FAUST HERR DER DIE) * scroll of greater mana restoration (OWERED HITTING BY LOOK SOUP) Spellbooks spellbook of healing (distant) spellbook of force bolt (pale) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Expert) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.