porkman, chaotic male redguardian Priest -------.--- |.........| |.........| |f@........ |.......{.| ----------- [Porkman the Aspirant] St6 Dx9 Co7 In7 Wi9 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1020 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 27 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 13 Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 25% Ring drop chance was reduced to 61% Wand drop chance was reduced to 61% Amulet drop chance was reduced to 72% Armor drop chance was reduced to 75% Tool drop chance was reduced to 61% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: attack spells The following skill was limited to expert proficiency: symbiosis The following skill became untrainable if you tried to train it too early: lightsaber (turn 1064) The following skill became untrainable after a while: matter spells (turn 68045) Heavy curses were more common by 29% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 44459 Monster spawn increase reached its maximum at turn 290363 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6527972 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: undead force fungus (freq bonus 12) The monster species that spawned more often: damage nymph (freq bonus 2) The monster species that spawned more often: fem-sith (freq bonus 4) The monster species that spawned more often: wall giant (freq bonus 24) The monster species that spawned more often: poscumbutt mummy (freq bonus 12) The monster species that spawned more often: Ruea's lady sandal (freq bonus 2) The monster species that spawned more often: angle snake (freq bonus 8) The monster species that spawned more often: warpback jelly (freq bonus 4) The monster species that spawned more often: unknown draconian (freq bonus 6) The monster species that spawned more often: mirror rubber (freq bonus 4) The monster species that spawned more often: lau wall (freq bonus 4) The monster species that spawned more often: Fahrtum (freq bonus 24) The monster species that spawned more often: eye tyrant (freq bonus 4) The monster species that spawned more often: jargonize aborigine (freq bonus 8) The monster species that spawned more often: red starlit sky (freq bonus 6) The monster species that spawned more often: wormwood (freq bonus 6) The monster species that spawned more often: special water nymph (freq bonus 42) The monster species that spawned more often: desert stalk (freq bonus 2) The monster species that spawned more often: pewpew bomb (freq bonus 2) The monster species that spawned more often: baby krokodile (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 1) The monster species that never randomly spawned: force hezrou The monster species that never randomly spawned: silver warp patch The monster species that never randomly spawned: Elke's sneaker The monster species that never randomly spawned: double birth The monster species that never randomly spawned: mirror jelly The monster species that never randomly spawned: animato wheal adaptively The monster species that never randomly spawned: lording belling The monster species that never randomly spawned: agate wort The monster species that never randomly spawned: rinno sephirah The monster species that never randomly spawned: angelfish sniggle The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: gain spact (elonic) The RNG hath decreed that this item was never generated: implant of beholding (defiled) The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: long screwup stone (gray) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 23) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 14) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: copper scourge ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: implant of total nonsense (nonsense, freq bonus 14) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 19) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 8) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 2) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of scent (shadow cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 10) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 4) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 111) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 77) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: granite impaler ((null)) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: implant of pumping (shaven) The RNG hath decreed that this item was always generated cursed: nether (GALADRIEL YOU ARE INSANE) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 22) The spell school whose books are more common was chaos spells (freq bonus 17) Trap randomization happened for 1 in 835 traps Next attribute increase check would have come at turn 907 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Utu, Kossuth and Garyx Your deity was Garyx The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (244) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of gold detection (MIS DES SBIL DE BRUNSEZEN) scroll of healing (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of mana (OM GITATHNAGS APSOPS O EL T) scroll of phase door (GEIRAVOR GIOVANNA) scroll of standard id (ABIL BASE CURR GEAR TEMP TOTL) scroll of cure (BORING BUT OPTIMAL) * scroll of extra healing (AINZ OOAL GOWN) * scroll of greater mana restoration (ROBBER BUS) Spellbooks spellbook of healing (mistranslated) spellbook of sleep (off-build) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.