porkman, chaotic male redguardian Priest ------------------ ...........rr..... |.......r..rr.{..| |........rrr...... |........r!rrd...| |............@.... ------------------ [Porkman the Aspirant] St8 Dx10 Co18 In8 Wi13 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1680 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 231 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 71% Ring drop chance was reduced to 71% Wand drop chance was reduced to 66% Potion drop chance was reduced to 64% Armor drop chance was reduced to 98% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: chaos spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: martial arts (turn 2448) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25741 Monster spawn increase reached its maximum at turn 60328 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10652360 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: cat or other feline (freq bonus 10) The monster species that spawned more often: bad warp patch (freq bonus 11) The monster species that spawned more often: ranged eye (freq bonus 288) The monster species that spawned more often: pyrogen intergovernmental (freq bonus 44) The monster species that spawned more often: rubber gum monster (freq bonus 22) The monster species that spawned more often: sulfur mushroom (freq bonus 44) The monster species that spawned more often: nuisance wedding forestation receptivity (freq bonus 22) The monster species that spawned more often: demon's ruler (freq bonus 84) The monster species that spawned more often: black hopper x (freq bonus 156) The monster species that spawned more often: transplantation weatherizing (freq bonus 108) The monster species that spawned more often: red hornet (freq bonus 72) The monster species that spawned more often: hot lava blob (freq bonus 48) The monster species that spawned more often: ettercap (freq bonus 48) The monster species that spawned more often: primmer enjoin (freq bonus 36) The monster species that spawned more often: commiserate covert (freq bonus 17) The monster species that spawned more often: sligon (freq bonus 26) The monster species that spawned more often: unwise grue (freq bonus 84) The monster species that spawned more often: deviously tiff (freq bonus 96) The monster species that spawned more often: tyrannosaur (freq bonus 22) The monster species that spawned more often: ecumenically bulimic (freq bonus 44) The monster species that spawned more often: deduct turret (freq bonus 24) The monster trait that was more common: monsters that squeek (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 8) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 18) The monster trait that was more common: monsters that walk through walls (freq bonus 10) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 6) The monster species that never randomly spawned: firewall The monster species that never randomly spawned: minotaur The monster species that never randomly spawned: runoff mushroom The monster species that never randomly spawned: drain turret The monster species that never randomly spawned: Avatar of Roflth The monster species that never randomly spawned: evil beam The monster species that never randomly spawned: disparage paymaster The monster species that never randomly spawned: master quylthulg The monster species that never randomly spawned: trainful weatherproof unartful The monster species that never randomly spawned: warped foulspawn The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: frequentation spawn stone (gray) The RNG hath decreed that this item was never generated: heavy wax ball ((null)) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: implant of quickening (eburine) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: baeaeaep spy helmet (failuncap helmet) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: tarmustrokingnora stone (gray) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 9) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 11) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 19) The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 4) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: great pollax ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 5) Trap randomization happened for 1 in 988 traps Next attribute increase check would have come at turn 1053 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were immune to sickness You had not decided on your sexuality yet You were prevented from having poison resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (554) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of flooding (H A T E) scroll of healing (RIEN NE VA PLUS) scroll of mana (DUCTUM ADIS) scroll of phase door (MERCATOR MORI DEBET) scroll of standard id (PANACHE EM EXTENDED BEAU GESTE) scroll of cure (AVEZ VOUS DEJA LE FRANCAIS) * scroll of extra healing (EAT FRUIT FASTLY) * scroll of greater mana restoration (FORCE BOLT IS BROKEN) Spellbooks spellbook of healing (forgotten) spellbook of wizard lock (coarse) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.