porkman, chaotic male redguardian Priest -- ------- |.#......| |........| |f@..`...| ....# ..| --.-- --- [Porkman the Aspirant] St8 Dx7 Co11 In8 Wi12 Ch8 PriRedMalCha S6 Dlvl:1 $6 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1330 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! 6 gold pieces. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 93% chance Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 82% Wand drop chance was reduced to 84% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 92% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 88% chance The following skill was trained at one fifth the usual rate: polymorphing The following skill became untrainable if you tried to train it too early: lance (turn 31) The following skill became untrainable if you tried to train it too early: lance (turn 100) The following skill became untrainable after a while: matter spells (turn 41562) Sticky curses were more common by 5% Heavy curses were more common by 58% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32920 Monster spawn increase reached its maximum at turn 128443 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1582670 The monster class that cannot be genocided was vortex The monster species that spawned more often: criminologic horsey dipt rely wiring (freq bonus 9) The monster species that spawned more often: ETA terrorist (freq bonus 8) The monster species that spawned more often: Katia's lovely sneaker (freq bonus 12) The monster species that spawned more often: Baenni (freq bonus 3) The monster species that spawned more often: officeholder furling tangible flayed (freq bonus 32) The monster species that spawned more often: nightly colony (freq bonus 16) The monster species that spawned more often: greater eel (freq bonus 18) The monster species that spawned more often: pep numeral (freq bonus 8) The monster species that spawned more often: porting trove (freq bonus 4) The monster species that spawned more often: dwarf reaper (freq bonus 144) The monster species that spawned more often: leafage zizzle (freq bonus 8) The monster species that spawned more often: great ogre mage (freq bonus 12) The monster species that spawned more often: halfback wigged transcendently multiplicational (freq bonus 4) The monster species that spawned more often: stupid girl (freq bonus 6) The monster species that spawned more often: rifleye (freq bonus 8) The monster species that spawned more often: slith naga (freq bonus 4) The monster species that spawned more often: unknifold (freq bonus 6) The monster species that spawned more often: Spectral Sergeant (freq bonus 14) The monster species that spawned more often: death dragon (freq bonus 16) The monster species that spawned more often: chaos drow (freq bonus 1) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster trait that was more common: monsters that count as hobbit (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster species that never randomly spawned: murdatrice The monster species that never randomly spawned: sorbic trigon The monster species that never randomly spawned: Hermione Granger The monster species that never randomly spawned: air release ghoul The monster species that never randomly spawned: endorsement obnoxiety sphere onyx nibbed densely The monster species that never randomly spawned: desert robber The monster species that never randomly spawned: heavy bomb The monster species that never randomly spawned: nether hound The monster species that never randomly spawned: alien phalanx The monster species that never randomly spawned: jumping ice eel The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: block-heeled sandal ((null)) The RNG hath decreed that this item was never generated: implant of enforcing (underwhelming) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: battering ram (candy) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: styx (HEY HERES JASON) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 56) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 17) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 198) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 2) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 8) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 10) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 3) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 10) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 52) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: implant of crap (sucker) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: tunnel trap (freq bonus 3) Trap randomization happened for 1 in 102 traps Next attribute increase check would have come at turn 389 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stealth (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Margaret, Anaconda and Aerschie-Miesie Your deity was Aerschie-Miesie The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (297) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of magic mapping (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of healing (I WAS BORN MALE BUT NOW IM A WOMAN) scroll of mana (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) scroll of phase door (EIGHT MONTHS IS TOO LONG DUDE) scroll of standard id (OIL YOU ASSHOLE) scroll of cure (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) * scroll of extra healing (YOU AND YOUR FRIENDS ARE DEAD) * scroll of greater mana restoration (FAT PINK BLOB) Spellbooks spellbook of healing (indecisive) spellbook of wizard lock (brand-new) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.