porkman, chaotic male redguardian Priest ---------- |........| |........| |........| |........| |........| |.f..@...# |........| +........| ---------- [Porkman the Aspirant] St7 Dx11 Co9 In7 Wi13 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1170 T14 Latest messages What do you want to zap? [p or ?*] Nothing happens. The exploding wand turns to dust. You see here 5 * blessed carrots {0}. q - 5 * blessed carrots {0}. carrots - This is a comestible. Color: orange. Material: glass. Appearance: (null). It can be eaten. A vegetarian type of food that cures blindness. What do you want to eat? [fgq or ?*] This carrot is delicious! The kitten picks up an uncursed potion {0}. The kitten drops an uncursed potion {0}. You hear a door open. You displaced your kitten. s - an uncursed silver potion {0}. What do you want to throw? [a or ?*] In what direction? [47896321><] An odd object broke! A * blessed carrot {0} shatters into a thousand pieces! You displaced your kitten. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage You could not have this property intrinsically: speed Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 99% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 76% Tool drop chance was reduced to 58% Food drop chance was reduced to 87% Monster death drops spawned with only 89% chance The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: searching The following skill became untrainable after a while: shuriken (turn 69841) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 47577) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63175 Monster spawn increase reached its maximum at turn 348727 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 893532 The monster class that cannot be genocided was jabberwock The monster species that spawned more often: +1 md wall (freq bonus 20) The monster species that spawned more often: doze golem (freq bonus 30) The monster species that spawned more often: green worm mass (freq bonus 12) The monster species that spawned more often: depth orc (freq bonus 4) The monster species that spawned more often: such antipathetic (freq bonus 6) The monster species that spawned more often: wonnen (freq bonus 12) The monster species that spawned more often: ore-colony lichen (freq bonus 3) The monster species that spawned more often: ivory patch (freq bonus 3) The monster species that spawned more often: chaosse (freq bonus 18) The monster species that spawned more often: quantum statistical mechanic (freq bonus 4) The monster species that spawned more often: voracious force bee (freq bonus 10) The monster species that spawned more often: negating sphere (freq bonus 8) The monster species that spawned more often: outhouse encomium advised (freq bonus 15) The monster species that spawned more often: Mister Submarine (freq bonus 9) The monster species that spawned more often: bad spitter (freq bonus 12) The monster species that spawned more often: sane patch (freq bonus 5) The monster species that spawned more often: elo-nether hound (freq bonus 4) The monster species that spawned more often: lazy eel (freq bonus 9) The monster species that spawned more often: hardstand oakland (freq bonus 16) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 36) The monster trait that was more common: monsters who attack with antimatter (freq bonus 3) The monster trait that was more common: monsters that can swim (freq bonus 6) The monster trait that was more common: monsters of tiny size (freq bonus 3) The monster trait that was more common: monsters from the Evil Variant (freq bonus 3) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 8) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster species that never randomly spawned: dandling queasy The monster species that never randomly spawned: drag mewlip The monster species that never randomly spawned: lucid monster The monster species that never randomly spawned: wood bear The monster species that never randomly spawned: vampire levitator The monster species that never randomly spawned: adventurer warp patch The monster species that never randomly spawned: healing mushroom The monster species that never randomly spawned: mister vain The monster species that never randomly spawned: stairway to heaven The monster species that never randomly spawned: death widow The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: soft star ((null)) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 60) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 12) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 29) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 37) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 40) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 7) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: pourpoor lash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 8) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 11) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 6) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 22) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: nano hammer ((null)) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: ore mining (off-build) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: jeanetta trap (freq bonus 1) Trap randomization happened for 1 in 983 traps Next attribute increase check would have come at turn 2068 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1548 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Fedhas, Elyvilon and Dithmenos Your deity was Dithmenos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (264) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of identify (LEGEND OF FH BREATH OF THE DANK) scroll of healing (SLEX NOW WITH TRANSVESTITE ROLE) scroll of mana (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of phase door (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of standard id (AWAKED FASTLY) scroll of cure (OMIAZBOYISU531) * scroll of extra healing (RECOVER BY SMEEL) * scroll of greater mana restoration (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) Spellbooks spellbook of healing (magnum) spellbook of detect food (hellish) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,