porkman, chaotic male redguardian Priest -.-+- |...| |...| |.$.| |...| d@..| |...| ----- [Porkman the Aspirant] St10 Dx8 Co9 In6 Wi10 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: see invisible You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 23 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 37 Gem identification only worked 100 times out of 196 Scroll drop chance was reduced to 99% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 72% Armor drop chance was reduced to 96% Tool drop chance was reduced to 93% Food drop chance was reduced to 95% The following skill became untrainable if you tried to train it too early: protection spells (turn 952) Items were more likely to be generated cursed by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 23936 Monster spawn increase reached its maximum at turn 108396 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 365965 The monster class that cannot be genocided was archfiend The monster species that spawned more often: throned because (freq bonus 24) The monster species that spawned more often: suiciding molecularly (freq bonus 8) The monster species that spawned more often: Iris flax (freq bonus 1) The monster species that spawned more often: man-serpent mage (freq bonus 6) The monster species that spawned more often: chaos vortex (freq bonus 2) The monster species that spawned more often: axial laser (freq bonus 4) The monster species that spawned more often: starvation laser (freq bonus 2) The monster species that spawned more often: android (freq bonus 3) The monster species that spawned more often: bong colic demimondaine (freq bonus 6) The monster species that spawned more often: space horned owl (freq bonus 2) The monster species that spawned more often: merciless eel (freq bonus 12) The monster species that spawned more often: hell idiot (freq bonus 24) The monster species that spawned more often: nexus turret (freq bonus 4) The monster species that spawned more often: chemistry golem (freq bonus 1) The monster species that spawned more often: moaning spirit (freq bonus 2) The monster species that spawned more often: quantum stalk (freq bonus 24) The monster species that spawned more often: large death dog (freq bonus 8) The monster species that spawned more often: white snake (freq bonus 36) The monster species that spawned more often: sparkle monster (freq bonus 16) The monster species that spawned more often: snore stalk (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters that are amorphous (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 1) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster species that never randomly spawned: Friederike's hugging boot The monster species that never randomly spawned: ducat dendrological The monster species that never randomly spawned: ninetales The monster species that never randomly spawned: Lars The monster species that never randomly spawned: color-changing beam The monster species that never randomly spawned: sounding sand The monster species that never randomly spawned: old sorcerer The monster species that never randomly spawned: bad witch The monster species that never randomly spawned: necromorb The monster species that never randomly spawned: marten The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: symbiosis (PARASITARY) The RNG hath decreed that this item was never generated: implant of galvanization (misunderstood) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 36) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 20) The RNG hath decreed that this item was generated more often: wonder dagger ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 10) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 28) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 19) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 16) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 3) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 44) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this item was always generated cursed: tar chain ((null)) The RNG hath decreed that this item was always generated cursed: implant of attrition (vigorous) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 4) The spell school whose books are more common was attack spells (freq bonus 10) Trap randomization happened for 1 in 452 traps Next attribute increase check would have come at turn 437 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Breasts, Feet and Sexy Butt Your deity was Sexy Butt The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1162) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of teleportation (KILOBAT GIGABAT TERABAT) scroll of healing (IYI) scroll of mana (THERAC 25) scroll of phase door (ZA WARUDO) scroll of standard id (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of cure (WHY IS MAGICBANE A STAFF FUCK) * scroll of extra healing (WA DO SHITAI NODESU KA) * scroll of greater mana restoration (ASH EM EXTENDED CREMATION SERVICE) Spellbooks spellbook of healing (hallucinating) spellbook of detect food (torchlit) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.