porkman, chaotic male redguardian Priest -- -- ---------- |..............| .............@.| |.............d| ---------------- [Porkman the Aspirant] St7 Dx5 Co10 In8 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 111 Monsters only dropped their musable items with 67% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 98% Wand drop chance was reduced to 83% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 76% Tool drop chance was reduced to 75% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: high heels The following skill became untrainable if you tried to train it too early: occult spells (turn 3367) The following skill became untrainable after a while: long sword (turn 41584) The following skill became harder to train at higher skill levels: spear Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20628 Monster spawn increase reached its maximum at turn 108124 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1269746 The monster class that cannot be genocided was light The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: frog (freq bonus 18) The monster species that spawned more often: lamassu (freq bonus 8) The monster species that spawned more often: dream force fungus (freq bonus 12) The monster species that spawned more often: megaload turret (freq bonus 4) The monster species that spawned more often: disintegration ant (freq bonus 36) The monster species that spawned more often: giga rock mole (freq bonus 3) The monster species that spawned more often: kaldevil (freq bonus 5) The monster species that spawned more often: moyatto ball (freq bonus 4) The monster species that spawned more often: normal permamimic (freq bonus 12) The monster species that spawned more often: semi-novice warrior (freq bonus 18) The monster species that spawned more often: gray unicorn foal (freq bonus 324) The monster species that spawned more often: sportier civilly (freq bonus 5) The monster species that spawned more often: chassie (freq bonus 9) The monster species that spawned more often: man-faced millipede (freq bonus 9) The monster species that spawned more often: radiant warp patch (freq bonus 3) The monster species that spawned more often: weary pilgrim (freq bonus 4) The monster species that spawned more often: programmer python (freq bonus 12) The monster species that spawned more often: dire sheep (freq bonus 6) The monster species that spawned more often: nexus force patch (freq bonus 4) The monster species that spawned more often: broad rat (freq bonus 10) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 4) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 1) The monster species that never randomly spawned: mindsnack walker The monster species that never randomly spawned: Nether Kop The monster species that never randomly spawned: unrewarded baker The monster species that never randomly spawned: komodo dragon The monster species that never randomly spawned: petty brain golem The monster species that never randomly spawned: crystal growth The monster species that never randomly spawned: nonstop kangaroo The monster species that never randomly spawned: skunk The monster species that never randomly spawned: death scorpion The monster species that never randomly spawned: collectivize choosiest areolae The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: shadowblade ((null)) The RNG hath decreed that this item was never generated: soiltype stone (gray) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was never generated: helm of anti-magic (hairnet helmet) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 4) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 10) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 17) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 12) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: brick missile ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 13) The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was always generated cursed: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 1) Trap randomization happened for 1 in 179 traps Next attribute increase check would have come at turn 209 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was G-Man The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (422) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of regular material (NATURE PRESERVATION AND ALL THAT) scroll of healing (OPGELEVELT) scroll of mana (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of phase door (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of standard id (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) scroll of cure (YOU DIDNT DEFEAT THE QUEEN) * scroll of extra healing (I DONT NEED A FULL YES CONFIRMATION) * scroll of greater mana restoration (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) Spellbooks spellbook of healing (pale) spellbook of force bolt (unidentified) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.