porkman, chaotic male redguardian Priest ---------- |........| |...f....| |..@.....| |........| .........| |........| |........| |........| ---.------ [Porkman the Aspirant] St8 Dx9 Co17 In7 Wi11 Ch11 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1620 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 21 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 96% chance Musable item generation frequency had a negative bias of 94% Wand drop chance was reduced to 79% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 84% Tool drop chance was reduced to 81% Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: spirituality The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: techniques (turn 21) The following skill became untrainable after a while: spirituality (turn 31283) The following skill became harder to train at higher skill levels: enchantment spells Items were more likely to be generated cursed by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 65773 Monster spawn increase reached its maximum at turn 133793 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 718148 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: academic dudish (freq bonus 4) The monster species that spawned more often: quam bullring prosaically kiester unprepossessing (freq bonus 3) The monster species that spawned more often: mean green marine (freq bonus 16) The monster species that spawned more often: shapeless air elemental (freq bonus 10) The monster species that spawned more often: cheese stalk (freq bonus 4) The monster species that spawned more often: unemployed define (freq bonus 4) The monster species that spawned more often: hat costumey (freq bonus 12) The monster species that spawned more often: half-wit caretaker (freq bonus 2) The monster species that spawned more often: young mantidragon (freq bonus 72) The monster species that spawned more often: snore force fungus (freq bonus 14) The monster species that spawned more often: young evil dragon (freq bonus 24) The monster species that spawned more often: knight of the condemning (freq bonus 3) The monster species that spawned more often: hudor kamerel (freq bonus 20) The monster species that spawned more often: insane gaze (freq bonus 3) The monster species that spawned more often: chaos horror (freq bonus 30) The monster species that spawned more often: ice ball (freq bonus 9) The monster species that spawned more often: kresch gi (freq bonus 6) The monster species that spawned more often: azure draconian (freq bonus 24) The monster species that spawned more often: special mold (freq bonus 1) The monster species that spawned more often: death maneki (freq bonus 48) The monster trait that was more common: monsters that can be genocided (freq bonus 8) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 4) The monster species that never randomly spawned: hide decidual The monster species that never randomly spawned: kumer lich The monster species that never randomly spawned: gazer nupperibo The monster species that never randomly spawned: phantom boomer The monster species that never randomly spawned: elven shade The monster species that never randomly spawned: besought castaway The monster species that never randomly spawned: floodwave The monster species that never randomly spawned: ash clan The monster species that never randomly spawned: sand archer The monster species that never randomly spawned: waived potato The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 7) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 40) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 93) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 9) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 4) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 7) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 22) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 3) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 36) The RNG hath decreed that this item was always generated cursed: difficult trident ((null)) The RNG hath decreed that this item was always generated cursed: implant of hope (quixotic) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: monsterfingers trap (freq bonus 2) Trap randomization happened for 1 in 575 traps Next attribute increase check would have come at turn 338 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having petrification resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of bhaak, tungtn and Bluescreenofdeath Your deity was Bluescreenofdeath The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of identify (NIPPLE MARIO) scroll of healing (YIKES) scroll of mana (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of phase door (BLOW FLOWER VIOLENT AROUND) scroll of standard id (OMG AMY ASCENDED FOURK AND SURVIVED WAND DESTRUCTION) scroll of cure (SE FERSE PARUM) * scroll of extra healing (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) * scroll of greater mana restoration (YOU REALLY BECOME STRONGER) Spellbooks spellbook of healing (beautiful) spellbook of resist sleep (convicted) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (41 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.