porkman, chaotic male redguardian Priest ----------- +.........| |.......f@| |.........| |....¯....| |.........| |....------ ----- [Porkman the Aspirant] St9 Dx9 Co10 In7 Wi15 Ch8 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1320 T100 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) o - an uncursed multispell spellbook {0}. What do you want to read? [h-o or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. You hear a nether voice. You have keen knowledge of the spell. You add the "polymorph" spell to your repertoire. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 14 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 99% Potion drop chance was reduced to 97% Tool drop chance was reduced to 80% Food drop chance was reduced to 75% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 97% chance The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: healing spells (turn 8) The following skill became untrainable after a while: body spells (turn 49343) The following skill became harder to train at higher skill levels: form II (Makashi) Items were more likely to be generated cursed by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 254022 Monster spawn increase reached its maximum at turn 429882 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2905290 The monster class that cannot be genocided was dragon The monster species that spawned more often: warrior ant (freq bonus 2) The monster species that spawned more often: wood wight (freq bonus 4) The monster species that spawned more often: sobriquet finmark sadiron (freq bonus 4) The monster species that spawned more often: pustulent wort (freq bonus 24) The monster species that spawned more often: master cancel dragon (freq bonus 21) The monster species that spawned more often: elegant woman (freq bonus 36) The monster species that spawned more often: to fronter tannable strangely motormen (freq bonus 6) The monster species that spawned more often: remodeled puppy (freq bonus 6) The monster species that spawned more often: quietly proposed fish dispassionately deviated (freq bonus 2) The monster species that spawned more often: scarlet mushroom (freq bonus 6) The monster species that spawned more often: weathermen since (freq bonus 6) The monster species that spawned more often: greater lava demon (freq bonus 6) The monster species that spawned more often: razorfin fish (freq bonus 9) The monster species that spawned more often: obstinate intently clarinetist (freq bonus 12) The monster species that spawned more often: pain train (freq bonus 3) The monster species that spawned more often: ether disease bearer (freq bonus 2) The monster species that spawned more often: extravator (freq bonus 2) The monster species that spawned more often: bullterrier (freq bonus 18) The monster species that spawned more often: stuck troopa (freq bonus 18) The monster species that spawned more often: fossate crosspatch (freq bonus 12) The monster trait that was more common: monsters that count as gnome (freq bonus 20) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 8) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 3) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 3) The monster trait that was more common: silent monsters (freq bonus 6) The monster trait that was more common: monsters that spawn in small groups (freq bonus 4) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 3) The monster species that never randomly spawned: joker The monster species that never randomly spawned: vaporisator The monster species that never randomly spawned: automatic little dog The monster species that never randomly spawned: nuub gnome The monster species that never randomly spawned: young adult boy The monster species that never randomly spawned: goyer The monster species that never randomly spawned: yellow jacket The monster species that never randomly spawned: rifleman The monster species that never randomly spawned: shardcube The monster species that never randomly spawned: potion permamimic The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 28) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 8) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 3) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of admiration (fierce, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 3) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: impact staff ((null)) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this trap was always invisible: outta depth trap The RNG hath decreed that this trap was generated more often: stat decay trap (freq bonus 1) Trap randomization happened for 1 in 478 traps Trap difficulty was increased by 15 Next attribute increase check would have come at turn 704 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 5 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having corrosivity (0) Your chance to block was 21% You had 1321 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of potion of urine, scroll of bullshit and wand of summon sexy girl Your deity was wand of summon sexy girl The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - polymorph 6 + body 98% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of teleportation (THE VELCRO LASHES WANT TO PLAY DEADLY GAMES) scroll of healing (SUDDENLY THE ALTAR VANISHES) scroll of mana (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) scroll of phase door (DONT STARE ME ALWAYS) scroll of standard id (ROCKWORM LOCKWORM SOCKWORM) scroll of cure (SFEIND MONSIEUR IB) * scroll of extra healing (PANACHE EM EXTENDED BEAU GESTE) * scroll of greater mana restoration (VELOX NEB) Spellbooks spellbook of healing (acidic) spellbook of knock (fearsome) spellbook of polymorph (multispell) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (6 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point,