porkman, chaotic male redguardian Priest ----- ----------- |......@..k.....| |.......f.......| |...............| |...............| ----+------------ [Porkman the Aspirant] St8 Dx7 Co9 In9 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1240 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 210 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 79% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 59% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: divination spells (turn 391) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 600) The following skill became untrainable after a while: shield (turn 19116) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 122647 Monster spawn increase reached its maximum at turn 274275 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1125696 The monster class that cannot be genocided was ant or other insect The monster color that was spawned more often: brown (freq bonus 3) The monster species that spawned more often: shortener (freq bonus 4) The monster species that spawned more often: bartoli retard (freq bonus 32) The monster species that spawned more often: tank warrior (freq bonus 2) The monster species that spawned more often: lava force fungus (freq bonus 24) The monster species that spawned more often: crusher snakeman (freq bonus 12) The monster species that spawned more often: hunger hulk (freq bonus 2) The monster species that spawned more often: blue flayer (freq bonus 6) The monster species that spawned more often: gean canach (freq bonus 12) The monster species that spawned more often: gold sheep (freq bonus 16) The monster species that spawned more often: integral warp fungus (freq bonus 36) The monster species that spawned more often: Officer Kommissioner (freq bonus 10) The monster species that spawned more often: hell temptress (freq bonus 2) The monster species that spawned more often: perique pedagogue (freq bonus 8) The monster species that spawned more often: calorimetric verifiable creeping uncloak strongman (freq bonus 2) The monster species that spawned more often: acerbity amerindian (freq bonus 24) The monster species that spawned more often: king slug (freq bonus 6) The monster species that spawned more often: frozen ice block (freq bonus 24) The monster species that spawned more often: dbl claw hulk (freq bonus 4) The monster species that spawned more often: bright violet warp fungus (freq bonus 2) The monster species that spawned more often: precedent hc bitch (freq bonus 4) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster species that never randomly spawned: windscreen cleaner The monster species that never randomly spawned: doping warrior The monster species that never randomly spawned: kresch gi The monster species that never randomly spawned: fortressnail The monster species that never randomly spawned: foulwing The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: giant entity The monster species that never randomly spawned: cerulean stalk The monster species that never randomly spawned: greater xorn The monster species that never randomly spawned: apprehend engrained The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: magic whistling (raised) The RNG hath decreed that this item was never generated: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 16) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sling ammo (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 8) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: evil heel trap (freq bonus 3) Trap randomization happened for 1 in 306 traps Next attribute increase check would have come at turn 374 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Pepin the Healer, Griswold the Armorer and Farnham the Drunk Your deity was Farnham the Drunk The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (409) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of create monster (KLOCK DOCK KAPOW) scroll of healing (SALIQUAS) scroll of mana (DEBT) scroll of phase door (NOBIMUS UPSCOTI) scroll of standard id (VITIO PUS RO) scroll of cure (VDF ADAHOEH) * scroll of extra healing (SLIPPAGE 2DOT0) * scroll of greater mana restoration (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) Spellbooks spellbook of healing (striped) spellbook of wizard lock (scrawled) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.