porkman, chaotic male redguardian Priest -------- -.)@...- |.."d....| |..----..| |. | |. | [Porkman the Aspirant] St7 Dx6 Co9 In9 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1190 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! There is a staircase up here. You see here an uncursed flail {7}. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: fear resistance You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 69% Food drop chance was reduced to 79% The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: lightsaber The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: polearms (turn 11) The following skill became untrainable after a while: occult spells (turn 47154) The following skill became harder to train at higher skill levels: dagger Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 84348 Monster spawn increase reached its maximum at turn 160821 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1390400 The monster class that cannot be genocided was centaur The monster species that spawned more often: selenite butcher (freq bonus 6) The monster species that spawned more often: ultramarine fungus (freq bonus 12) The monster species that spawned more often: score elemental (freq bonus 3) The monster species that spawned more often: gnome guard (freq bonus 14) The monster species that spawned more often: annoying slex ghost (freq bonus 4) The monster species that spawned more often: Succubus Kop (freq bonus 3) The monster species that spawned more often: insincerity entrenching ingratiating (freq bonus 9) The monster species that spawned more often: tempting noncontinuation (freq bonus 8) The monster species that spawned more often: sustainer (freq bonus 8) The monster species that spawned more often: hesitator champion (freq bonus 24) The monster species that spawned more often: vanishing point (freq bonus 6) The monster species that spawned more often: ogre sergeant (freq bonus 6) The monster species that spawned more often: macross valkarie (freq bonus 8) The monster species that spawned more often: ringseeker (freq bonus 5) The monster species that spawned more often: evil necro mage (freq bonus 9) The monster species that spawned more often: nasty star (freq bonus 4) The monster species that spawned more often: drydrip spore (freq bonus 60) The monster species that spawned more often: dark blue slime (freq bonus 4) The monster species that spawned more often: seven of clubs (freq bonus 4) The monster species that spawned more often: quack trimly feinting (freq bonus 6) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster species that never randomly spawned: death knight The monster species that never randomly spawned: integral stalk The monster species that never randomly spawned: sand bug The monster species that never randomly spawned: pack cat The monster species that never randomly spawned: overbidding warred The monster species that never randomly spawned: glare warp fungus The monster species that never randomly spawned: giant brass dragonfly The monster species that never randomly spawned: knight The monster species that never randomly spawned: normal hobbit The monster species that never randomly spawned: gold thunderlord The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: lead nunchiaku ((null)) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: paper chain ((null)) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: nexusport (scrambled) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 14) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 20) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 10) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 53) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 23) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 34) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 4) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 5) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 8) The RNG hath decreed that this item was generated more often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 10) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 6) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 38) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: lead shot ((null)) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this trap was always invisible: underlayer trap The RNG hath decreed that this trap was generated more often: fluctuating speed trap (freq bonus 2) The spell school whose books are more common was elemental spells (freq bonus 16) Trap randomization happened for 1 in 12 traps Next attribute increase check would have come at turn 754 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having curse resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Enki, Buer and Iris Your deity was Iris The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (976) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of charging (CDESIGN PROPONENTSIST) scroll of healing (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of mana (LIZARDS LOOKING LIKE LEPRECHAUNS) scroll of phase door (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of standard id (DER VORNAME NABE) scroll of cure (FIVE NIGHTS AT FIQS) * scroll of extra healing (CANT FIND O ID) * scroll of greater mana restoration (IGNORANT WEATHER) Spellbooks spellbook of healing (sealed) spellbook of light (encrypted) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.