porkman, chaotic male redguardian Priest --------- -------------------- ....................f@.......| |.........................# | | #....................... --------................| |................| |................| ------------------ [Porkman the Aspirant] St5 Dx8 Co7 In4 Wi13 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/940 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 346 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 61% Implant drop chance was reduced to 83% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 99% Tool drop chance was reduced to 82% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to skilled proficiency: matter spells The following skill became untrainable if you tried to train it too early: morning star (turn 7) The following skill became untrainable after a while: dagger (turn 55418) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 40502) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34093 Monster spawn increase reached its maximum at turn 267629 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4521708 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: striking womanizing (freq bonus 24) The monster species that spawned more often: fecund swamp wolf (freq bonus 3) The monster species that spawned more often: prophesied juridically (freq bonus 12) The monster species that spawned more often: info boy (freq bonus 15) The monster species that spawned more often: swamp dweller (freq bonus 30) The monster species that spawned more often: dungeon crawler (freq bonus 12) The monster species that spawned more often: Minator Lieutenant (freq bonus 36) The monster species that spawned more often: depth force fungus (freq bonus 8) The monster species that spawned more often: desert kangaroo (freq bonus 12) The monster species that spawned more often: snakeman outcast (freq bonus 6) The monster species that spawned more often: knife supplier (freq bonus 18) The monster species that spawned more often: solid patch (freq bonus 12) The monster species that spawned more often: movanic deva (freq bonus 12) The monster species that spawned more often: withe parametric (freq bonus 12) The monster species that spawned more often: bathtub farter (freq bonus 18) The monster species that spawned more often: clock patch (freq bonus 8) The monster species that spawned more often: psychic growth (freq bonus 5) The monster species that spawned more often: Marionette (freq bonus 6) The monster species that spawned more often: ferrous warp patch (freq bonus 3) The monster species that spawned more often: voodoo fetish blowdart (freq bonus 14) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 1) The monster species that never randomly spawned: dragon lady The monster species that never randomly spawned: rnged monster The monster species that never randomly spawned: lousing blatted The monster species that never randomly spawned: quantum wort The monster species that never randomly spawned: teal mold The monster species that never randomly spawned: purple ampersand The monster species that never randomly spawned: seneca talesmen The monster species that never randomly spawned: giant black rat The monster species that never randomly spawned: disembarkation playwright The monster species that never randomly spawned: submarine goblin The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: amulet of vulnerability (eating) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: ether knout ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 17) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 7) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 4) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 14) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 2) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 5) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 9) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 18) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: bad part stone (gray) The RNG hath decreed that this item was always generated cursed: shrouded identity stone (gray) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 3) Trap randomization happened for 1 in 981 traps Next attribute increase check would have come at turn 964 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having quad attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ceipheid, the Lord of Nightmares and Shabranigdo Your deity was Shabranigdo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of teleportation (HLY HLS) scroll of healing (PURPLE PAIN PLUS) scroll of mana (BLUE SCREEN OF DEATH) scroll of phase door (LV FTS) scroll of standard id (VALHOG UNLEASHED) scroll of cure (MAYBE NUMBED CANNT DO OR SNORING BY HIT) * scroll of extra healing (YOU AINT GETTING OUT OF HERE ALIVE) * scroll of greater mana restoration (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) Spellbooks spellbook of healing (court) spellbook of force bolt (thorny) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.