porkman, chaotic male redguardian Priest ------- |.....| |.....| |..$... |.....| |...... |.....| |..d..| |..@..| ......| |.....| |.....| |.....| ------- [Porkman the Aspirant] St8 Dx11 Co7 In5 Wi16 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1100 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy Scroll identification only worked 100 times out of 225 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 30 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 15% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 54% Wand drop chance was reduced to 85% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 89% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 89% chance The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: memorization Heavy curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60559 Monster spawn increase reached its maximum at turn 539503 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 423838 The monster class that cannot be genocided was elemental The monster class that was spawned more often: vampire (freq bonus 10) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: very poly nymph (freq bonus 12) The monster species that spawned more often: goldminer (freq bonus 11) The monster species that spawned more often: shrubby civilization (freq bonus 30) The monster species that spawned more often: anticipator occasioning (freq bonus 26) The monster species that spawned more often: Astaphaios (freq bonus 11) The monster species that spawned more often: Laura's parlor trick (freq bonus 33) The monster species that spawned more often: fast ray (freq bonus 12) The monster species that spawned more often: inka hunter (freq bonus 72) The monster species that spawned more often: chain devil (freq bonus 33) The monster species that spawned more often: steam naga (freq bonus 30) The monster species that spawned more often: kok (freq bonus 14) The monster species that spawned more often: novice boxer (freq bonus 42) The monster species that spawned more often: hidden force fungus (freq bonus 13) The monster species that spawned more often: dirty star (freq bonus 36) The monster species that spawned more often: aether hound (freq bonus 13) The monster species that spawned more often: Meltem (freq bonus 28) The monster species that spawned more often: mithril penetrator (freq bonus 13) The monster species that spawned more often: cheese growth (freq bonus 33) The monster species that spawned more often: Non-Pretty Melanie (freq bonus 24) The monster species that spawned more often: inka lady (freq bonus 12) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 3) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 2) The monster species that never randomly spawned: hildapire The monster species that never randomly spawned: asp The monster species that never randomly spawned: riverside naga The monster species that never randomly spawned: brave colony The monster species that never randomly spawned: hornpeek horse The monster species that never randomly spawned: hide decidual The monster species that never randomly spawned: tiffing offside The monster species that never randomly spawned: ivel wuxtina The monster species that never randomly spawned: maud fungus The monster species that never randomly spawned: red ray The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: giant foot (feetsy) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: lead nunchiaku ((null)) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 43) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 53) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 20) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 3) The RNG hath decreed that this item was generated more often: meta bow ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 7) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 12) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 10) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 8) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 18) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: ether hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: elegant broadsword ((null)) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this trap was always invisible: rot13 trap The RNG hath decreed that this trap was generated more often: container kaboom trap (freq bonus 6) Trap randomization happened for 1 in 297 traps Next attribute increase check would have come at turn 2341 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having telepathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Truth, Love and Courage Your deity was Courage The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (274) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of charging (JE VEUX ETRE JETE DANS LES NOIX) scroll of healing (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of mana (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of phase door (SUCH A FLEECY LYNN) scroll of standard id (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) scroll of cure (MIS DES SBIL DE BRUNSEZEN) * scroll of extra healing (FYGING THROUGH THE CROWD) * scroll of greater mana restoration (LUXUS MODA) Spellbooks spellbook of healing (monospace) spellbook of knock (iceblock) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.