porkman, chaotic male redguardian Priest ------ ....| ....-- | .....| . .....| |. -....Z| |... |.....| |.....-$--.....| |..............| |.........d....| -........@...- |............| -------------- [Porkman the Aspirant] St6 Dx8 Co9 In3 Wi13 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1080 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: free action You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 115 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 87% Wand drop chance was reduced to 79% Potion drop chance was reduced to 85% Tool drop chance was reduced to 83% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: shuriken The following skill was limited to skilled proficiency: symbiosis The following skill was limited to expert proficiency: divination spells Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 81178 Monster spawn increase reached its maximum at turn 193604 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 720984 The monster class that cannot be genocided was elemental The monster species that spawned more often: news xpress (freq bonus 42) The monster species that spawned more often: caliphate brokenhearted (freq bonus 18) The monster species that spawned more often: killer room wight (freq bonus 48) The monster species that spawned more often: transposed casted monastery unhinged (freq bonus 2) The monster species that spawned more often: leocentaur stabber (freq bonus 8) The monster species that spawned more often: mortgagee derailleur (freq bonus 2) The monster species that spawned more often: wand trove (freq bonus 4) The monster species that spawned more often: comparison evolved (freq bonus 3) The monster species that spawned more often: get yelped (freq bonus 4) The monster species that spawned more often: Maeglin, the Traitor of Gondolin (freq bonus 4) The monster species that spawned more often: quinon (freq bonus 48) The monster species that spawned more often: flowerpot conniving (freq bonus 3) The monster species that spawned more often: gargantuan rat (freq bonus 6) The monster species that spawned more often: giant chameleon (freq bonus 4) The monster species that spawned more often: denied nigger (freq bonus 12) The monster species that spawned more often: yeti (freq bonus 12) The monster species that spawned more often: big weapon trove (freq bonus 6) The monster species that spawned more often: +1 sd wall (freq bonus 4) The monster species that spawned more often: young gray dragon (freq bonus 4) The monster species that spawned more often: play naga (freq bonus 42) The monster trait that was more common: monsters that cannot be tamed (freq bonus 12) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 3) The monster trait that was more common: monsters whose attacks heal you (freq bonus 4) The monster species that never randomly spawned: arengee turret The monster species that never randomly spawned: shadow troll The monster species that never randomly spawned: reintrenched logicized The monster species that never randomly spawned: giant red ant The monster species that never randomly spawned: hitec stalk The monster species that never randomly spawned: harrow skeleton The monster species that never randomly spawned: green ant The monster species that never randomly spawned: purveyor triangulating The monster species that never randomly spawned: protestainst ettin zombie The monster species that never randomly spawned: Nicole's pretty boot The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: implant of passion (triumphant) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was never generated: material kit ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 20) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 28) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 17) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 87) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 7) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 11) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 9) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 8) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 3) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: exertion loss (nailbreak) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: bar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of memory (icy cloak) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: artificer trap (freq bonus 3) Trap randomization happened for 1 in 280 traps Trap difficulty was increased by 100 Next attribute increase check would have come at turn 1953 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Boko Haram, The Taliban and The IS Your deity was The IS The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (433) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of flood (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) scroll of healing (ATTACC PROTECC WHACC SUCC) scroll of mana (ONLY EFFECTIVE STUNT IS HITTING) scroll of phase door (SACRED TRANSPOSITIONS) scroll of standard id (BEE VERSUS SPIDER THE CONTEST) scroll of cure (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) * scroll of extra healing (PUZZLED EQUIPOISE SOLIDIFICATION FARM) * scroll of greater mana restoration (ADA ILIKET) Spellbooks spellbook of healing (hot-cold) spellbook of resist poison (chilly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.