porkman, chaotic male redguardian Priest --------------- |.............| |./...........| |...f.........| |...@.........| ----------- --- [Porkman the Aspirant] St7 Dx10 Co11 In9 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1290 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: infravision Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 29 Implant identification only worked 1 times out of 22 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 90% chance Amulet drop chance was reduced to 61% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: body spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: dagger (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34493 Monster spawn increase reached its maximum at turn 620934 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 362514 The monster class that cannot be genocided was ghost The monster class that was spawned more often: wall monster (freq bonus 12) The monster species that spawned more often: Infested Coure (freq bonus 45) The monster species that spawned more often: wimpy silver dragon (freq bonus 240) The monster species that spawned more often: elder black dragon (freq bonus 28) The monster species that spawned more often: flying stalker piranha (freq bonus 30) The monster species that spawned more often: manilla bleary (freq bonus 30) The monster species that spawned more often: titanium imp (freq bonus 15) The monster species that spawned more often: kancho assassin (freq bonus 78) The monster species that spawned more often: sergeant (freq bonus 32) The monster species that spawned more often: petro stalk (freq bonus 30) The monster species that spawned more often: ogrillon (freq bonus 112) The monster species that spawned more often: confused bitch (freq bonus 78) The monster species that spawned more often: antepartum cowed airscrew (freq bonus 15) The monster species that spawned more often: vividest corruptibility awaked penumbrae revocable (freq bonus 39) The monster species that spawned more often: sane growth (freq bonus 42) The monster species that spawned more often: palpably infinitely (freq bonus 13) The monster species that spawned more often: silver weasel (freq bonus 38) The monster species that spawned more often: angst (freq bonus 34) The monster species that spawned more often: wing baddie (freq bonus 84) The monster species that spawned more often: xeroc (freq bonus 56) The monster species that spawned more often: deionizing stereo (freq bonus 96) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 10) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 6) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster species that never randomly spawned: extra deep one The monster species that never randomly spawned: wrinkled colony The monster species that never randomly spawned: evil shopkeeper The monster species that never randomly spawned: jolteon The monster species that never randomly spawned: giant tick The monster species that never randomly spawned: decayed patch The monster species that never randomly spawned: healing stalk The monster species that never randomly spawned: baby lich The monster species that never randomly spawned: kobold archer The monster species that never randomly spawned: poison cat The monster class that always generated with extra speed: leprechaun The monster class that more likely to generate with musable stuff: rodent The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: pet syringe (dental) The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: implant of karma (blanched) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: fireworks (scooting) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 35) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 15) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 9) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 5) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 8) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 4) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 6) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 6) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: sand sword ((null)) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 10) The spell school whose books are more common was matter spells (freq bonus 13) The spell school whose books are more common was chaos spells (freq bonus 11) Trap randomization happened for 1 in 463 traps Next attribute increase check would have come at turn 890 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having drain resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Bill Gates, Britney Spears and Mother Teresa Your deity was Mother Teresa The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (569) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of magic mapping (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of healing (2018 GERMAN SAUSAGES GOT OFFSERVED BY THE KIMCHIS) scroll of mana (CONFIG SYS) scroll of phase door (FORMAT C) scroll of standard id (THE BUTTERFLY PROJECT IS A MIRACLE) scroll of cure (THAPSATE STHRAITO) * scroll of extra healing (CUTE DRAG BODY REDUCIVES TO RISE SPEE) * scroll of greater mana restoration (DADDY WHAT DOES AGGRAVATE MONSTER MEAN) Spellbooks spellbook of healing (red-hot) spellbook of resist sleep (bursting) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.