porkman, chaotic male redguardian Priest ------------ |..........| |..........| |...Zf.....| |...@..$...| -- ----+---- [Porkman the Aspirant] St3 Dx5 Co4 In7 Wi11 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/720 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 31 Tool identification only worked 5 times out of 12 Ring drop chance was reduced to 90% Wand drop chance was reduced to 74% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 68% Tool drop chance was reduced to 82% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 76% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: gun control The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: form VI (Niman) The following skill became untrainable after a while: protection spells (turn 53344) The following skill became harder to train at higher skill levels: hammer Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30154 Monster spawn increase reached its maximum at turn 149120 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 13561260 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: elemental (freq bonus 8) The monster species that spawned more often: undead Olog-hai ambusher (freq bonus 27) The monster species that spawned more often: assessing slater (freq bonus 22) The monster species that spawned more often: baal subject mummy (freq bonus 18) The monster species that spawned more often: trickster dresser (freq bonus 20) The monster species that spawned more often: clicking stalk (freq bonus 12) The monster species that spawned more often: naga firespitter (freq bonus 30) The monster species that spawned more often: young adult shimmering dragon (freq bonus 18) The monster species that spawned more often: slug (freq bonus 52) The monster species that spawned more often: hill giant shaman (freq bonus 54) The monster species that spawned more often: shoemaker (freq bonus 30) The monster species that spawned more often: layout stereotype (freq bonus 12) The monster species that spawned more often: carve vampire (freq bonus 18) The monster species that spawned more often: advanced ufo part (freq bonus 30) The monster species that spawned more often: pit ufo (freq bonus 48) The monster species that spawned more often: Rita's sweet stiletto (freq bonus 12) The monster species that spawned more often: snarliest rewrought (freq bonus 120) The monster species that spawned more often: unassuming mycological (freq bonus 30) The monster species that spawned more often: red icky thing (freq bonus 60) The monster species that spawned more often: grand grue (freq bonus 20) The monster species that spawned more often: falsifier casehardened captured washcloth ultrasonography (freq bonus 162) The monster trait that was more common: monsters that can throw boulders (freq bonus 3) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 20) The monster species that never randomly spawned: baby cyan dragon The monster species that never randomly spawned: wempeier bat The monster species that never randomly spawned: Marleen's hugging boot The monster species that never randomly spawned: mandible ant The monster species that never randomly spawned: aedil The monster species that never randomly spawned: sludge force patch The monster species that never randomly spawned: yellow patch The monster species that never randomly spawned: aquatic ant The monster species that never randomly spawned: icicle smasher The monster species that never randomly spawned: low ooze The RNG hath decreed that this item was never generated: implant of blitzen (trump) The RNG hath decreed that this item was never generated: amulet of techout (taut) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: wimpiness (poofy) The RNG hath decreed that this item was never generated: razor whip ((null)) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 20) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 12) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 18) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 9) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 4) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 5) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 14) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 7) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: heroic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: loricated cloak ((null)) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this trap was always invisible: EVC trap The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 5) Trap randomization happened for 1 in 514 traps Next attribute increase check would have come at turn 1197 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Hel, Pluto and Orcus Your deity was Orcus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of enchant armor (WOPAK) scroll of healing (CASH EM OUSSIDE HOW BOU DAH) scroll of mana (GET SLEX TODAY) scroll of phase door (WELCOME TO ANGBAND) scroll of standard id (OM GITATHNAGS APSOPS O EL T) scroll of cure (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) * scroll of extra healing (LLIYLLATNEMTONMAI) * scroll of greater mana restoration (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) Spellbooks spellbook of healing (shrill) spellbook of detect monsters (rank) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.